Hard to catch [bug]
A possible explanation would be that “Hard to catch” just shadowsteps you on stun (or any other CC), it isn’t a stunbreaker. Basilisk venom casts a stone duration, not any of the CC listed. So it prevents you from moving from that spot unless using a stunbreaker.
Shadowstep nullifies basilisk because of the stunbreaker on it.
Would be fitting that an elite can’t be negated so easily ..
Edit: The extra thing I added was to make the difference between the trait and why “shadowstep” the utility does work on basilisk. It shadowsteps AND stunbreaks at the same time. Just added it in case someone pulled it as an example.
GL – “The Afternoon’s Watch” [OATH]
(edited by Gwalchgwn.1659)
One might say that turning someone to stone SHOULD fall under the
Stun category and that therefore Hard to catch should be working against it.
I also think the OP is trying to say that he’s not shadow stepping away when hit with the Basilisk venom, but I may be wrong about that.
Fabio Feline- Charr DH | Viktor Virtuoso-Norn Reaper | Pocket Prestige-Asura Chrono
Killer Kasserole-Plant Druid | Frankie Feline-Cat Scrapper | Felix Feline-Charr Herald
Yeah, stone =? stun is open for debate, but like I said, it’s a possible explanation.
And that’s what I’m stating too Parktou. Since it’s not under the list of conditions summed in the trait, it might explain why you don’t shadowstep away.
The extra thing I added was to make the difference between the trait and why “shadowstep” the utility does work on basilisk. It shadowsteps AND stunbreaks at the same time. Just added it in case someone pulled it as an example.
GL – “The Afternoon’s Watch” [OATH]
Basilisk is an elite single target 1.5s stun. It deserves some extra perks of the kind.