https://www.youtube.com/channel/UCQPIPT2aTjJOBRcAWmlhUkw
(edited by panicbutton.1053)
Hey Thieves! Here is another roaming video I put together after a few days of collection. I’m using a modified S/D build that focuses on high crit, and hitting hard. I managed to find a build that fits my play style, which is really similar to D/D mechanics; keeping players blind and confused. I prefer it to other S/D builds because I can stay engaged for long periods of time, not worry about condition bombs, and I can pack a hefty punch.
My goals for the video was to get the players to notice me before I engage(and no switching to P/D). Sometimes I throw myself in front of people to get attacked first, so I can practice getting out of bad situations making for longer and technical fights – my favorite. Between my last video and this one, I’m starting to get really comfortable being at very low hp. I’m finding players start to do irrational things when they see me with ~30% hp. So, I’m learning to take advantage of them, i.g. players seem to automatically assume a thief is in trouble when they throw a shadow refuge… I’ve started to look at shadow refuge as a sort of player magnet ?
“Harley, what happened to Power P/D??”
-I still run it… It’s on my offhand I recently tried S/D and really loved the technical movements that you have to pull off – Feels more thiefish. I’ll be using both though!
Looking forward to putting together some more videos!
(edited by panicbutton.1053)
afterword part is nice
Would you mind stating what armor and trinkets you use. I’m new to thief and could use the advice.
I am trying a condition build but with 1800 condition damage (Dire gear) but it does nothing and i get downed in no time.
Nice to see you post a vid again harley, can’t wait to roam with you again
Thanks Lolzie! We had some fun times! I’m sure we’ll run into each other soon… I’m on more in the evenings
Ive tried a similar build, but with 0/6/2/6/0 instead. Still get the condi clear (or blind on stealth, i often switch) from SA, but youve also got the extra HP and dodges from acro. I used assassins reward and life steal food/sigils to make up for the loss of shadows rejuvenation
1/6/6/0/0? So you didn’t even assign a trait point?
Also I think you’re playing this wrong. It’s like playing d/d, except you just sit there and spam 3 a lot instead of 2.
Kidding, of course, and nice video.
@Yam, thanks hahaha! Completely missed that… ack.
@RedThirteen, be sure to get good with that build that you’re playing first! It’s much easier to master P/D before you move on to S/D
I’ll be sure to make some other short vids soon
Selfless pitty-bump — Video had to be re-uploaded due to a copywrite song. Lost all the views and comments
Working on a new video Thanks for the support!
(edited by panicbutton.1053)
i watched the video muted, so i dont know if you’re talking. but you make no mention of sigils or runes or armor or trinkets. a link to your build via one of the various “build craft” sites would be nice.
Really nice vid, you anticipated that first thief’s port perfectly for a cheeky CnD, I need to work on that lol ^^
Edit: Just seen the end of the vid, very true sadly :/
(edited by Jugglemonkey.8741)
Thanks I love fighting other thieves… I try not to do anything fancy against them. Ill normally save all my init for Infiltrator’s Strike and CnD and just slice them to death while they spend time dodging. You’ll notice the first thief popped SR twice. Thieves hate the constant pressure.
The build is a standard 2/6/6 that relies on high critical percentage for lifesteal, damage, and init regen. Before you try running it…*if have not mastered landing CnD*, the build won’t work for you :/ The build is not dodgy like the common sister 2/0/6/0/6 builds. You have to utilize CnD to keep your opponent blind – so play it like you would a D/D build. It will do less damage for obvious reasons, but you have a gap closer/escape, root, daze, cripple, boon rip, and extra blind over any D/D build that keeps you in control of the fight.
Here is a link: http://intothemists.com/calc/?build=-c;4VwkZ06-FOVd0;9;49TT;02;005A35A;4JB0;3m9fgm9fgBBGvF6k1S;1VOVTWYXcYi3o_61V-70HV8aNX8a;9;9;9;9;9;4VTk3Q
You can swap out the runes to whatever your heart desires. I use travelers because I spend more time running around than I do actually fighting people – it’s a convenience factor. If I was pressed for a hard duel, I would use runes of the pack for more precision/power + fury. The food and sigils are my favorite mixture because you have a potential life steal every second, with another life steal every 5 seconds. Makes for very easy kiting when you pop in and out with Infiltrator’s Strike.
I still got my video when I fought you back when I used to thief. It was fun but unfortunately I don’t really play thief anymore.
I still got my video when I fought you back when I used to thief. It was fun but unfortunately I don’t really play thief anymore.
Cause u bad
Great Video, nice skills. Im playing a very similar built. The only Problem i have is fighting outnumbered with it. Like 1vs3+
Sometimes the dmg seems Not enough to win those scenarios. Well my offhand is shortbow Maybe Thats why.
I really love s/d, and I enjoy this built because you cannot Spam to win.
Just a little question, why do you Slot Blinding powder and Not infil sig? Vs the Most encounters Its superior i think. Infi sig+cnd offers the Same defensive effects Like BP but Its also a stunbreak, nice escape Tool, this combo does dmg, good for chasing and Its on a lower CD.
Thank you Domey! I’ve never personally enjoyed outnumbered fights, win or lose. Your chances of survival are directly proportional to the skill level of the players you fight so its always a gamble. Guildwars does not have a class that could ever take down more than one equally skilled player at a time, otherwise everyone would roll that particular class. I’ve found that if I could down more than one person in a fight, those people I’m fighting have obliviously spent less time playing than I have. I much rather fight one person that can put up a fight or nearly down me.
It’s purely preference! Infil Signet is fantastic too, but sometimes I need to be defensive outside of a players reach, or to cover up versus a thief/warrior opener. I think both skills are threaded to the playstyle that one prefers. I prefer Blinding Powder for scenarios like an axe/gs warrior @5:01 in my video above, or a massive thief burst that I have no control over.
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