guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
Recently , I’m using Signet of Malice >> Got D/D and P/P.
Is it the best healing skill ? what is the most effective weapon skill with it ? unload ? what about Pistol Whip ?
(edited by The Demonic Spirit.3157)
signet of malice is usually situational. with D/D I am assuming you backstab, so with it you can’t follow a heal into a backstab like you could with hide in shadows, on the other hand, it is a great healing skill to combine with AoE. a pistol whip hitting max targets, or any other AoE/rapid attack can stack a good amount of healing, and using its on use heal is viable because of the low CD. in small fights it tends to be less useful though. Personally, I use hide in shadows in small fights, and malice in big ones. malice+caltrops+dagger storm is great for zerg busting and keeping people off siege when you have malice equipped. also, malice+haste+ pistol whip or unload spam can pump out some healing as well.
honestly though, it is best to remember you don’t have to go to a trainer to re-slot skills, and switch between the three you have based on the situation. small roaming? hide in shadows, large group or supply camp? malice up. everything has it’s place.
Signet of Malice -
*Generally for soloing mobs
*Or when you’re not the holding aggro and there’s DoT conditions
Withdraw -
*Really useful in PvP
*a 3rd (or 4th) roll that’s a giant one
*removes crippling and some other conditions, but I really only care for crippling
Hide in Shadows -
*Also useful in PvP
*Allows for a follow-up backstab
*Allows for escape
*Good for exploration
I don’t think I’m missing anything. But these are just overviews.
honestly though, it is best to remember you don’t have to go to a trainer to re-slot skills, and switch between the three you have based on the situation. small roaming? hide in shadows, large group or supply camp? malice up. everything has it’s place.
How can I re-slot skills ? which trainer ?
honestly though, it is best to remember you don’t have to go to a trainer to re-slot skills, and switch between the three you have based on the situation. small roaming? hide in shadows, large group or supply camp? malice up. everything has it’s place.
How can I re-slot skills ? which trainer ?
Signet of Malice -
*Generally for soloing mobs
*Or when you’re not the holding aggro and there’s DoT conditionsWithdraw -
*Really useful in PvP
*a 3rd (or 4th) roll that’s a giant one
*removes crippling and some other conditions, but I really only care for cripplingHide in Shadows -
*Also useful in PvP
*Allows for a follow-up backstab
*Allows for escape
*Good for explorationI don’t think I’m missing anything. But these are just overviews.
But Signet of Malice active skill gives more than hide in the shadows does >>
signet of malice heals for 3,275 ( x2 as its recharge is half hide in the shadows ones ) , while hide in the shadows heals for 5,240 + 520 ( from Regeneration ).
So the total healing from each of them is >>
signet of malice > 6550
hide in the shadows > 5760
But Signet of Malice active skill gives more than hide in the shadows does >>
signet of malice heals for 3,275 ( x2 as its recharge is half hide in the shadows ones ) , while hide in the shadows heals for 5,240 + 520 ( from Regeneration ).
So the total healing from each of them is >>
signet of malice > 6550
hide in the shadows > 5760
without traits yes, but if your build happens to go 30 points into shadow arts, you can heal yourself, remove a condition every 3 seconds, and gain initiative while in stealth, on top of it removing bleed/poison/burning. thus moving the advantage to hide in shadows. also, never count out the stealth making someone drop target, potentially stopping some of their more damaging attacks. it depends on your build.
You mean that when I combine all of these I will get great healing ?
Shadow Protector + Shadow Rejuvenation + hide in the shadows
Recently , I’m using Signet of Malice >> Got D/D and P/P.
Is it the best healing skill ? what is the most effective weapon skill with it ? unload ? what about Pistol Whip ?
Signet of Malice works great with Unload,PW and Sneak Attack.However if you play PvP what is your Bleed,Burn and Poison Protection?And believe me,having no protection from dot’s is a big deal.With Pistol Whip you have IS,that’s OK,but with Unload you will have problems.
Which one applies more damage ? how to count it ?
Pistol Whip > Damage (9x): 1,062
Unload > Damage: 101 >> Number of shots: 8
So is 1062 the total damage or just for 1 strike ?
For Unload the total is 808 , right ?
In dungeon i use Unload spam build with :
- 20% signet recharge
- heal yourself for a skill that use iniziative (unload give 346 healing)
Of course with Signet Of Malice, so :
Signet active
100 × 9 + 346 = 1246
in 12 sec (SoM CD) i can spam it 3/4 time
so 1246 × 3 = 3738
1246 × 4 = 4984
Signet used
3275 (12 sec CD)
Hide In Shadows
5240 + 650 = 5890
Pistol Whip > Damage (9x): 1,062
Unload > Damage: 101 >> Number of shots: 8
So is 1062 the total damage or just for 1 strike ?
For Unload the total is 808 , right ?
1062 is the total damage
Pistol Whip > Damage (9x): 1,062
Unload > Damage: 101 >> Number of shots: 8
So is 1062 the total damage or just for 1 strike ?
For Unload the total is 808 , right ?
Keep in mind that they have different animation times, so you can’t really compare their raw damage to get any sort of real DPS comparison.
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