Help a newer thief with some Double D builds

Help a newer thief with some Double D builds

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Posted by: PanamaChing.6809

PanamaChing.6809

Hi. I just got back into this game and i’m looking for d/d builds based on critting high, not condition damage. Looked all over the Internet and couldn’t find anything, if anyone could help, that would be swell. Please and thank you!

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Posted by: Iove.3902

Iove.3902

You looked all over the internet? By that you mean you just asked the forums.

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Posted by: PanamaChing.6809

PanamaChing.6809

You looked all over the internet? By that you mean you just asked the forums.

Nope, looked on google and the guild war build sites, couldnt find anything that wasnt a few months outdated.

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Posted by: RedSpectrum.1975

RedSpectrum.1975

Go to the pinned thread of thieves build. check out the last comment and try it.

sigils: air main hand para off hand
bow: fire.

He’s goin fo dat straight up glass

Mine:10/30/30/0/0
sigils: air, force
sb: fire
valk armor
berserker everything else
wurm runes

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

(edited by RedSpectrum.1975)

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Posted by: Authority.6145

Authority.6145

Actually dont copy that. I completely kittened it up.

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Posted by: Authority.6145

Authority.6145

I had to re-edit so here you go.

Attachments:

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Posted by: Drawing Guy.3701

Drawing Guy.3701

Authority’s post is the classic 3-hit-combo glass cannon thief build. I’ve had a thief do 24k (6.2k steal, 7k CnD, 12k backstab) on my glass cannon Warrior with that build. I wouldn’t use that in PvE, but at this current time it rules supreme in PvP/WvW. When they turn off culling, I do expect that this build made with zero survival options (past the two single target holds) will take some changing since people will finally be able to see them. That’s happening in 2 weeks, so enjoy it while you can.

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Posted by: Authority.6145

Authority.6145

Authority’s post is the classic 3-hit-combo glass cannon thief build. I’ve had a thief do 24k (6.2k steal, 7k CnD, 12k backstab) on my glass cannon Warrior with that build. I wouldn’t use that in PvE, but at this current time it rules supreme in PvP/WvW. When they turn off culling, I do expect that this build made with zero survival options (past the two single target holds) will take some changing since people will finally be able to see them. That’s happening in 2 weeks, so enjoy it while you can.

And why would I enjoy it for 2 weeks?

Also why are you sharing your tears as a glass cannon warrior to a glass cannon thief? What happend? Couldn’t kill a thief in 1.5 seconds? Life is hard?

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Posted by: RedSpectrum.1975

RedSpectrum.1975

Authority’s post is the classic 3-hit-combo glass cannon thief build. I’ve had a thief do 24k (6.2k steal, 7k CnD, 12k backstab) on my glass cannon Warrior with that build. I wouldn’t use that in PvE, but at this current time it rules supreme in PvP/WvW. When they turn off culling, I do expect that this build made with zero survival options (past the two single target holds) will take some changing since people will finally be able to see them. That’s happening in 2 weeks, so enjoy it while you can.

And why would I enjoy it for 2 weeks?

Also why are you sharing your tears as a glass cannon warrior to a glass cannon thief? What happend? Couldn’t kill a thief in 1.5 seconds? Life is hard?

I think he thinks that you desperately need those extra 2 seconds of stealth culling gives you

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

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Posted by: pantsforbirds.9032

pantsforbirds.9032

Hey there PanamaChing, for wvw and general pve play I use play a d/d and shortbow build centered around high damage and stealth as a defense. The build is very strong against most classes thanks to the blind you get every time you stealth. Stealth is pretty important to this build. In stealth you are stacking might, healing yourself, and blinding nearby enemies. You hit very hard, but you have a better chance of surviving than most of the 25/30/x builds.

For armor i have full berserker gear with ruby orbs placed on it and fully berserker trinkets. All of my gear is exotic except for my amulet, which is ascended (the distinguished circle of logic). I also use Bowl of Curry Butternut Squash Soup and Master Maintenance Oil when im in wvw for 63% Crit chance (100% from stealth) and 111% Crit damage. However, i only have 13.3k health. The build is a blast to play, but your defenses are 100% based on your ability to dodge, stealth, etc.

http://gw2skills.net/editor/?fYAQNAoYVlUmaOHdy9E+5Ey2jKUnIKuHJlR1UdFiKA;TEBg0ynEOJdS9kyJKuMcJ4yyljLJXLIGkitten4Vw0CA

Thief: Rand x Al Thor | Mesmer: Egwene x Alvere
Dragonbrand |Twitch: twitch.tv/pantsforbirds

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Posted by: Drawing Guy.3701

Drawing Guy.3701

And why would I enjoy it for 2 weeks?

Also why are you sharing your tears as a glass cannon warrior to a glass cannon thief? What happend? Couldn’t kill a thief in 1.5 seconds? Life is hard?

Nope, I was simply giving an example of the damage potential. No need to go all troll.

As for the comment of the “2 weeks”, that is when culling is turned off. 2 seconds is a big kitten deal. Much easier to react to a thief appearing behind you than your health dropping when you’re already fighting other people. So when people have a direct object to react to, that thief likely WILL die in that “1.5 seconds” as he is now a no def 10k HP single shot for my Warrior that I can actually target and use an attack in time before he stealths again. Or any of my other classes for that matter (including my thief).

Culling eating up to 2 seconds of a 3 second reveal leaves only 1 second (which is often barely a flash after fade animations) to target someone that you’re not positive where they are, and trigger an attack assuming you’re already facing them (which is something the thief actively works against). With a full 3 seconds, I DO have time to react before your finish your combo, so you’ll likely not 3-hit combo me, thus shooting off the main point of the build. Plus I now have time to counter attack before you can stealth. This means you now have to use tools to survive in those attacks. Dodge twice and hope I don’t land a CC before stealth? Shadow step if I do? Though in that case you now can’t undo my CC for another 50 seconds. That means if your next burst attempts fails (which I’d be more ready for), I can kill you. Or you run away (which is what most thieves do).

And if we’re talking sPvP/tPvP – I find stealth spam thieves to be entertaining. If we’re dueling a point, I’m capturing the point you can’t while stealthed, so more points for us. And as I generally do sPvP/tPvP with my own thief, I have more than enough dodges and shorter cooldowns on my breaks than your holds that you’re not going to hit me more than once with your combo unless I screw up. Caltrop drops should keep your heartseekers shorter than my dodges. Pretty much the only dictation of you being killed by me or my holding you until party members come is if culling is acting up in even tPvP or not. The upcoming change means it never will be.