Hidden Thief + F2 + F1 + Backstab
I suspect this is the same “bug” that works in reverse. Sometimes a reveal is proc’d when weapon sigil damage is delayed from a CnD. Seems sometimes steal and stealth effects are at the mercy of game lag.
I suspect it is part of their damage/effect bundling code.
“Youre lips are movin and youre complaining about something thats wingeing.”
(edited by Straegen.2938)
“immense amount of pressure”
“+1ing”
I have to admit I laughed sadly to myself at this. Cool trick though.
I explicity created a thread on this a while ago asking whether this was unintended behavior or not.
I’ve seen other people ask about it since myself as well. We’ve had no official feedback from ANet that I’m aware of.
I spelled it out previously as to why I though this is a thing, and ultimately I determined it was due to the way they had to deal with latency issues.
Previously steal would bug with hidden thief quite often due to latency resulting in you revealing yourself for 4 seconds if you would steal, though you weren’t stealthed initially.
I think the fix they implemented for that creates a delayed application of stealth that allows for the F2 to be used in between steal and hidden thief triggering.
Given the current state of thief’s capabilities in conquest, and the numerous times this has been asked about without feedback being provided, I can only assume it’s technique they’re allowing and okay with. That might change if thief ever is buffed. It’ll probably only ever be viable on Thief. It’s unlikely you’ll ever see this be a problem with elite specializations, since Trickery and the Elite Spec would be mandatory and Deadly Arts/Critical Strikes are preferable over Shadow Arts.
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
(edited by Shockwave.1230)
“immense amount of pressure”
“+1ing”
I have to admit I laughed sadly to myself at this. Cool trick though.
Why?
Necros and Eles don’t even need to focus on the thief anymore to get then killed.
My necro kills thiefs by accident.
“+1ing”
Why?Necros and Eles don’t even need to focus on the thief anymore to get then killed.
My necro kills thiefs by accident.
Most AoE builds these days have enough localized damage to make getting close dangerous. At least with necros ranging them is doable even if I have to chew through those health bars. D/D eles… yeah I am always one lightning flash, burning speed, updraft, etc away from a portal visit. Even if you can manage to knock down that health in comes that kitten fire sword and gone.
“Youre lips are movin and youre complaining about something thats wingeing.”