HoT Thief Weapon/Specialization Discussion

HoT Thief Weapon/Specialization Discussion

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Posted by: illdeath.9617

illdeath.9617

Hey guys like the title says I would like to discuss everyones ideas on the potential new weapon and specialization for thief in HoT.

My personal hope is Duel Sword. Like we saw with mesmer shield anet is not against giving a class an off hand weapon. I personally like this way more then rifle because 1st off as we have seen thief is more oriented around small compact ranged weapon like pistol and shortbow and as i feel Rifle can work it just doesnt fit thief. plus what would the specialization that unlocks rifle be called?

With dual sword not only will it add a new 3rd ability with sword something different then pistol whip and flanking strike but they can also get an Assassin or even Ninja specialization.

So what are some things you guys are thinking/hoping thief will get in HoT

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Posted by: Aeroxe.8140

Aeroxe.8140

I just want great sword thief. F1 skill would be “uber backstab” xD

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
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Posted by: Loki.3729

Loki.3729

I just want great sword thief. F1 skill would be “uber backstab” xD

I logged in to the forums to +1 this and let you know that I laughed a lot more than I should have. :p

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Posted by: Nephrite.6954

Nephrite.6954

I just want great sword thief. F1 skill would be “uber backstab” xD

I logged in to the forums to +1 this and let you know that I laughed a lot more than I should have. :p

Ikr XDlolhahahahahahaha they should freakin make it unblockable

(edited by Nephrite.6954)

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Posted by: Zero Day.2594

Zero Day.2594

There was a thread made when we first caught wind of it:
https://forum-en.gw2archive.eu/forum/professions/thief/Thief-Profession-Specialization

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Posted by: Aeroxe.8140

Aeroxe.8140

I’ve posted a weapon set idea on the pvp forums…check it out yeah

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
http://www.twitch.tv/aeroxe

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Posted by: Auesis.7301

Auesis.7301

I’m not buying the Rifle hype, people are digging a little too deep in to that trailer in my opinion. If we do get Rifle then cool, but I’m not putting any money on it.

As for what the specialisation itself will be, I’d like to see a return to the Assassin roots with a new utility type, Stances, just like GW1.

For those unfamiliar, here are some examples of GW1 stances and how they can be interpreted by GW2 mechanics:

Dark Escape
Stance.You move 25% faster and take half damage. Ends if you hit with an attack.
->
Healing Stance. You heal yourself, gain Super Speed and take half damage for the duration. Ends if you attack.

Deadly Paradox
Stance. Your Assassin skills activate and recharge 33% faster. Disables your attack skills (10 seconds).
->
Stance. Your skills activate and recharge 33% faster, and Initiative regenerates at double speed. Disables the use of auto-attack.

Unseen Fury
Stance. Inflicts Blindness condition on adjacent foes (3…9…10). You cannot be blocked by Blinded foes for 10…26…30 seconds.
->
Stance. Periodically blind foes near you. You cannot be blocked while your foe is blinded.

Flashing Blades
Elite Stance. You have 75% chance to block while attacking. Block effect: 5…17…20 damage to your attacker.
->
Elite Stance. Gain Aegis every second. Foes that break an Aegis take X damage.

Obviously not final numbers or anything, just a concept.

I also created an OH sword skill set here http://imgur.com/a/dQYrY#0 (I am aware one of them is called Flashing Blades but this was a while ago and I wasn’t thinking about Stances back then)

Alternatively, if we’re going with the Rifle route, I would think something like Highwayman would be the specialisation, and then a utility type based around that. I had a set in mind a long time ago that would suit that, in my opinion. https://forum-en.gw2archive.eu/forum/professions/thief/New-Utility-Type-Concept-Contacts/first#post2552920

Gnome Child [Gc]
Resident Thief

(edited by Auesis.7301)