How Dare Devil Should Have Been
I don’t understand your concept ^^
How do you counter things ?
You wrote should have and then should of. What?!?!
I don’t understand your concept ^^
How do you counter things ?
^
Yeah I reread it 3 times and I’m still trying to figure it out. Is the counter attack bar supposed to be like the necro shroud bar and it auto blocks hits? Once it expires you get access to your DD utilities?
Seriously have no clue what the op is trying to describe.
LGN
So basically Bandit’s Defense.
https://www.youtube.com/channel/UCK3wy8xit2wonN7LouDJQ3w
http://www.twitch.tv/havocgw2
I don’t understand your concept ^^
How do you counter things ?
^
Yeah I reread it 3 times and I’m still trying to figure it out. Is the counter attack bar supposed to be like the necro shroud bar and it auto blocks hits? Once it expires you get access to your DD utilities?
Seriously have no clue what the op is trying to describe.
But in that case it’s a block spam ^^ It’s the same as evade spam…..I was thinking about a aegis proc on demand ? or set of utility like fist flurry…you get 1 block and if you counter the skill change to an attack thingy with a special mechanic. Like a defensive version of s/d #3
I don’t understand your concept ^^
How do you counter things ?
^
Yeah I reread it 3 times and I’m still trying to figure it out. Is the counter attack bar supposed to be like the necro shroud bar and it auto blocks hits? Once it expires you get access to your DD utilities?
Seriously have no clue what the op is trying to describe.But in that case it’s a block spam ^^ It’s the same as evade spam…..I was thinking about a aegis proc on demand ? or set of utility like fist flurry…you get 1 block and if you counter the skill change to an attack thingy with a special mechanic. Like a defensive version of s/d #3
I wasn’t arguing it was a good idea lol, I was just trying to riddle out what the hell he was talking about.
LGN
Well, in Killer Instinct, there’s a character called Hisako who has 2 bars of a resource that can be spent to convert ordinary attacks into a counter. So, using that as a basis, the “counter dare devil” would instead only have 2 endurance bars, but would gain an F3 to spend 50% in order to enter a counter state.
The counter would force the thief to stand still and only block a single hit. Successful counters should stun the opponent (ignore stab and prevents mobility) but missed ones should stun the thief instead.
Traits could improve the block window, reduce the whiff penalty to a daze, stuff like that, make it ranged but weaker, or attach a steal effect to the counter itself. Other traits would enhance your other utilities and stats as long as you kept the counter gauge mostly full (lower cds, longer duration condis, more damage, etc).
And that’s just a quick brainstorm using something from another game.
Friendly environment, no question is too basic. Enroll Now!
~Fort Aspenwood~
The Counter Attack BAr would be filed by dodging or blocking an attack.
Each Counter attack point (or increase in a bar… lets make it points for sake of argument)
increases the damage of your next strike.
AND/OR
When your counter attack bar is filled it can be used for an entirely different/new skill.
so basically warrior adrenalin?