How do i play thief in pvp?
Hi,
All of us regular thief pvp’ers could write a full length essay on the topic, which would teach you in theory.
In my opinion your best bet would be to watch one of the streamers’ Twitch recorded videos such as Sindrenerr.
He also explains his thought processes throughout the match and what he is doing and why. You could learn a lot there and it would be visual, better than reading lenghty posts on forums.
Good luck!
The sub-forum is not that active these days, so if you look other pages up to 4 you should find answers about your question. There was quite a lot of “I’m new to thief” threads already.
very quick answer for your question:
- thief effectiveness is all about creating opportunities for your team and create unfair fights with rotations and +1.
- don’t spam headshot, learn other classes mechanics and interrupt key skills ( heal, signets )
- Auto attack damages are as good as a backstab if not better, It’s usually not worth except in few cases. ( an exemple : you have a 10% hp ranger that is about to heal and you blind powder offensively to proc a backtab ). Backstab is also very hard to land these days with all blocks and invuln. AA proc poison as well.
Those are superficial answers don’t hesitate to dig deeper
The sub-forum is not that active these days, so if you look other pages up to 4 you should find answers about your question. There was quite a lot of “I’m new to thief” threads already.
very quick answer for your question:
- thief effectiveness is all about creating opportunities for your team and create unfair fights with rotations and +1.
- don’t spam headshot, learn other classes mechanics and interrupt key skills ( heal, signets )
- Auto attack damages are as good as a backstab if not better, It’s usually not worth except in few cases. ( an exemple : you have a 10% hp ranger that is about to heal and you blind powder offensively to proc a backtab ). Backstab is also very hard to land these days with all blocks and invuln. AA proc poison as well.Those are superficial answers don’t hesitate to dig deeper
The “guide” to thief guides definitely needs….major update lol. Although i feel like, if one was to write a full guide how to play thief properly in pvp, it would would have volumes of a dissertation. I mean after few thousands of ranked games i still have a lot to learn and improve T_T
[Teef] guild :>
(edited by Cynz.9437)
Thief is often “supposed” to “make plays.” In sPvP this means you need to use your mobility to always be where your team needs to be in order to take an advantage over the other team.
The classic example – decap on far. Nothing destroys an enemy teams sense of the map like constantly pressuring their home node. You shouldn’t try to contest it if they are standing on it though, you may be able to win the 1v1 but respawns will quickly negate the advantage of fully capturing it. You can always circle back and decap once they leave.
Classic +1. This is a bit of a misnomer because any team fight with you tipping the balance is “1” but you won’t be as effective. You are best in turning 1v1s into 2v1 to turn a losing fight into a winning fight or speeding up the process. You should not be the only person defending your home node so often you will want to be there if the other team is trying to 1v1 and prevent your your team from holding home. Mid fights are tricky because you want to limit your exposure to AoE while also supporting your team. If you can help at mid while passing through it can be worth it, especially if both sides have downs and you can really tip the balance in your favor.
Classic map control. Every map has its mechanics that depend most on mobility to take advantage of. You can more easily keep an eye on timers and be at the right spot at the right time. On Temple for example I was once positioned to take Tranquility right as it spawned. The announcement it had spawned had barely finished when I took it. Or on Forest the creatures can add up if you just know when to grab them (or steal them).
All of this can change as to what you are doing depending on your team. Good luck!
The sub-forum is not that active these days, so if you look other pages up to 4 you should find answers about your question. There was quite a lot of “I’m new to thief” threads already.
very quick answer for your question:
- thief effectiveness is all about creating opportunities for your team and create unfair fights with rotations and +1.
- don’t spam headshot, learn other classes mechanics and interrupt key skills ( heal, signets )
- Auto attack damages are as good as a backstab if not better, It’s usually not worth except in few cases. ( an exemple : you have a 10% hp ranger that is about to heal and you blind powder offensively to proc a backtab ). Backstab is also very hard to land these days with all blocks and invuln. AA proc poison as well.Those are superficial answers don’t hesitate to dig deeper
The “guide” to thief guides definitely needs….major update lol. Although i feel like, if one was to write a full guide how to play thief properly in pvp, it would would have volumes of a dissertation. I mean after few thousands of ranked games i still have a lot to learn and improve T_T
So true….maybe we can set up something like a multi contribution up to date guide.
Actually I would love to see a guide with several layers of depth. I’m sure new players would love something about the basis, but I for example would like to see something to identify the best targets given an enemy comp. I know it all comes to experience and practise. But there are definitely some constants in that analysis.
The sub-forum is not that active these days, so if you look other pages up to 4 you should find answers about your question. There was quite a lot of “I’m new to thief” threads already.
very quick answer for your question:
- thief effectiveness is all about creating opportunities for your team and create unfair fights with rotations and +1.
- don’t spam headshot, learn other classes mechanics and interrupt key skills ( heal, signets )
- Auto attack damages are as good as a backstab if not better, It’s usually not worth except in few cases. ( an exemple : you have a 10% hp ranger that is about to heal and you blind powder offensively to proc a backtab ). Backstab is also very hard to land these days with all blocks and invuln. AA proc poison as well.Those are superficial answers don’t hesitate to dig deeper
The “guide” to thief guides definitely needs….major update lol. Although i feel like, if one was to write a full guide how to play thief properly in pvp, it would would have volumes of a dissertation. I mean after few thousands of ranked games i still have a lot to learn and improve T_T
So true….maybe we can set up something like a multi contribution up to date guide.
Actually I would love to see a guide with several layers of depth. I’m sure new players would love something about the basis, but I for example would like to see something to identify the best targets given an enemy comp. I know it all comes to experience and practise. But there are definitely some constants in that analysis.
It’s hard to really say “this is the best target” because the best target is the one that is pressured or has used most CD’s, it can also change heavily depending on your own comp, there’s to many buts and ifs and this comes with experience
http://www.twitch.tv/sindrenerr
So i should be capping flags and only attacking if enemy is surrounded and use headshot to interrupt? i didn’t know i could do that.Does headshot interrupt? it just says daze, but does it actually interrupt the moveset? does this work on say:Rangers casting multishot?
So i should be capping flags and only attacking if enemy is surrounded and use headshot to interrupt? i didn’t know i could do that.Does headshot interrupt? it just says daze, but does it actually interrupt the moveset? does this work on say:Rangers casting multishot?
It works great on rangers casting multishot.