How is thief?
Build diversity in pve…actually its ok. You can run different weaponsets, armor and traitlines.
But notice that most of them are doing the same thing: stick to the boss, doge,1,1,1,1 dodge.
If youre talking open world pve thief might be the most fun class there is. The mobility is amazing and can even make silverwastes seem fun.
Basically we have two ‘main’ builds.
One uses condi and team buffs and is best used in raid groups, especially with a bigger percentage of other condi useres.
The other one is what most of us run. Shadowsteps, blinds, evades, tons of direct damage but very little group utility. The best way to shine on a daredevil is with a good ps to your right and a chrono to your left, cause you cant even buff yourself.
In pvp we are out of that hole we were stuck in for the last two seasons.
Thief performs pretty good now. But you have to realize: if you want to play thief, you will not fight much.
As soon as you get engaged in longer term fights, something is going wrong.
It means your team rotated wrong and forced you to def a point.
Its not like you couldnt win anything, there are now a lot of encounters we have a chance to win.
But the risk and the time invested are usually not worth trying.
-You support teammates by making any even fight uneven.
-You lurk around outside a teamfight until you see someones health drop. You move in, kill, move out.
-You go whereever they are not and force them to move.
-If they fall for it you can skip multiple players around a point. A good thief is almost unkillable (unless there is another thief)
In PvE, there’s two viable ‘meta’ builds. One is Daredevil staff and the other is Trickery Dagger/Dagger. Personally, I think that staff does everything D/D does, but better, but some people argue that D/D is a bit better for dungeons. Either way, you can do well with either.
Overall, thief is pretty solid for PvE largely due to its strong personal DPS. In dungeons, your biggest utility is your stealth. In raids, your biggest utility is break bar CC and mobility.
Eles are the biggest competition for a raid spot in PvE since they will often do a bit more DPS and their ranged AoE makes them very strong for certain mechanics.
In PvP, thieves are also in a pretty good spot. I think S3 will be a really good time to be a thief, even if the class has just barely become viable for tournament-level teams.
If you were looking for a fast-paced class, you definitely found it, especially in PvP. D/P PvP is probably one of the fastest builds in the game and has a very small margin of error between you being a hero and you being a smudge on the ground. It’s also encourages a very different play style where you’ll want to rotate frequently and quickly to +1 small fights and decap undefended points. Learning how and when to disengage also makes a big difference.
No comments on raid or dungeon but it is super fun in wvw