How to deal with conditions?

How to deal with conditions?

in Thief

Posted by: ButterOfDeath.2873

ButterOfDeath.2873

Hi, i recently got back into the game after a long period and decided to roll a thief from scratch along with a friend (which is more experienced).

After some PvE’ing we decided to duel a little in PvP, i setup a basic stealth backstab zerker build pretending it’s still OP and face him 1v1. (he also chose the same build)

And it’s a fair fight, until he swaps out to condi engineer and keeps wrecking me.
(Pistol/shield, grenades bombs and toolkit)

So, instead of withdraw and basic backstab, i go into the shadows with all the condi removal skills and items and i pick a sword too.

So, even while spamming my 2 and condi removals i keep getting crushed by conditions. Not to mention my sword would hit like a wet noodle against him. ò.ò

Now, i know i’m a bad player, truly, but i had a fair time when mirroring him and i can kill svanir in the mists (or any profession npc) with ease, eventually getting hit a few times.
Thus i really wonder what i did wrong or if there is something i could’ve done to put myself in a better situation.
For instance, i had no problem dropping his conditions with my mesmer using only the disenchanter alone. ò.ò

How to deal with conditions?

in Thief

Posted by: Serious Thought.5394

Serious Thought.5394

Thieves have very minimal condition removal which means the Condition Engineer is essentially our bane of existence. However, you could http://gw2skills.net/editor/?fZAQNAoaVlsMpwplOx7J0PNBNBt9EGeI4uGrYGaFAA-TJRJwAAOFAcfCA/KDoa/BA if you want to maximize condition removal. Not the strongest build imo, but it lets you fight Condi Engi a bit better.

Hard as it for players to accept, this game and most class based games are set up like Rock<Paper<Scissors. Thief is a rock to glass builds and boon pumpers, but becomes paper against condition bursters (assuming opponent is scissors).

Worst Thief in the world, yes I am.

How to deal with conditions?

in Thief

Posted by: ButterOfDeath.2873

ButterOfDeath.2873

Thieves have very minimal condition removal which means the Condition Engineer is essentially our bane of existence. However, you could http://gw2skills.net/editor/?fZAQNAoaVlsMpwplOx7J0PNBNBt9EGeI4uGrYGaFAA-TJRJwAAOFAcfCA/KDoa/BA if you want to maximize condition removal. Not the strongest build imo, but it lets you fight Condi Engi a bit better.

Hard as it for players to accept, this game and most class based games are set up like Rock<Paper<Scissors. Thief is a rock to glass builds and boon pumpers, but becomes paper against condition bursters (assuming opponent is scissors).

Well, maybe with condition removal sigils, all traits, hide in shadows, shadowstep and sword/dagger one might be able to deal with very strong condition damage.
Actually, when i first tried i completely ignored the sigils and just went for the default ones, which was a mistake seeing they were geomancy and critical%.

About the rock/paper/scissor setup… i can’t accept it being true as any class is supposed to be able to do everything in it’s own way.
Of course every build should have a weakness, i can’t pretend to go full 4 kit engineer and pretend to have high condition removal, but i should be able to pretend to build around it with any class, facing other downsides.

Now that i think about how the fights, almost every condition was applied with projectiles or grenades or bombs. Which means i could’ve reflected the projectiles and easily avoid the explosives, thing i didn’t do at all.

Well, my hope is to become a better player and to get my hands on condition duration reduction items while playing WvW.

How to deal with conditions?

in Thief

Posted by: Sagat.3285

Sagat.3285

Thieves have very minimal condition removal which means the Condition Engineer is essentially our bane of existence. However, you could http://gw2skills.net/editor/?fZAQNAoaVlsMpwplOx7J0PNBNBt9EGeI4uGrYGaFAA-TJRJwAAOFAcfCA/KDoa/BA if you want to maximize condition removal. Not the strongest build imo, but it lets you fight Condi Engi a bit better.

Hard as it for players to accept, this game and most class based games are set up like Rock<Paper<Scissors. Thief is a rock to glass builds and boon pumpers, but becomes paper against condition bursters (assuming opponent is scissors).

Well, maybe with condition removal sigils, all traits, hide in shadows, shadowstep and sword/dagger one might be able to deal with very strong condition damage.
Actually, when i first tried i completely ignored the sigils and just went for the default ones, which was a mistake seeing they were geomancy and critical%.

About the rock/paper/scissor setup… i can’t accept it being true as any class is supposed to be able to do everything in it’s own way.
Of course every build should have a weakness, i can’t pretend to go full 4 kit engineer and pretend to have high condition removal, but i should be able to pretend to build around it with any class, facing other downsides.

Now that i think about how the fights, almost every condition was applied with projectiles or grenades or bombs. Which means i could’ve reflected the projectiles and easily avoid the explosives, thing i didn’t do at all.

Well, my hope is to become a better player and to get my hands on condition duration reduction items while playing WvW.

Well a condition engineer weakness is condition(p/d) or simply take your time before attacking while in stealth he can blow his AoE away with not hitting you I just hope you have enough damage to take him down.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

How to deal with conditions?

in Thief

Posted by: Peow peow.2189

Peow peow.2189

Either kill them ASAP (risky)

or kite around the condis with shortbow and sb (3) evade

How to deal with conditions?

in Thief

Posted by: ButterOfDeath.2873

ButterOfDeath.2873

Either kill them ASAP (risky)

or kite around the condis with shortbow and sb (3) evade

TBH i didn’t think about the shortbow, it’d been helpful indeed in that fight.