How to properly use Impact strike?

How to properly use Impact strike?

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Posted by: zzBlurryzz.7492

zzBlurryzz.7492

Hey guys, I run P/D and i’m getting tired of the Basilisk venom, so how do I properly make impact strike works so it all lands? Thanks in advance!

How to properly use Impact strike?

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Posted by: Deathrubber.3861

Deathrubber.3861

impact strike isnt that difficult to land as its range is huge in close combat. its also direct, so it doesnt matter the direction ur facing as long as u focus the enemy. im not running dp but i still use it to rupt heals, set up a combo or sth. uppercut isnt hard to land either, mostly because u can cast it twice if it didnt hit the first time. same for finishing blow (except for downed invul.). theoretical, every skill from this chain could hit a different target. so if u see an enemy rez his mate, u jump in with (shadowstep or steal-)impact strike, stun him again with uppercut, switch your target to the downed one and stomp him using finishing blow.
u can steal midcast everything from this chain but i recommend to use it on the last two in case ur opponent uses stunbreaks or ports. most important: u got like 5seconds between the single chainskills, canceling on outgoing hit (except dodge!!!). use those seconds to land uppercut and finishing blow beneficial.

(edited by Deathrubber.3861)

How to properly use Impact strike?

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Posted by: Taobella.6597

Taobella.6597

impotent add on you may not know of is if you turn on “allow skill retargeting” when you use finishing blow on anything re target at last second. it will get stomped. make it very easy to combo with steal

How to properly use Impact strike?

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Impact Strike combo is not easy to land. in my experience in WvW, my target tend to dodge the uppercut after they get stunned. I also know this because I dodge on the uppercut when it’s used against me and I get out of it every time.

In my build I always have Scorpion Wire, which is my best friend in forcing a dodge from my target. Once I use ScorpWire and my target dodges, I know for a fact that they cannot dodge my Impact Strike. Here’s how I do it,

ScorpWire → wait for dodge → Impact Strike → wait for dodge → Steal (with daze) → Uppercut → FinBlow.

ScorpWire signals them that a combo is coming which I usually follow with Fist Flurry before I use the combo above. Waiting for dodge after ScorpWire is perfect because Impact Strike have a 300 range and dodge is 300 range. When timed correctly, you can connect Impact Strike as soon as they end their dodge, so practice is necessary to get this right.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.