How to use staff in 1v1?

How to use staff in 1v1?

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Posted by: Sidizen.9048

Sidizen.9048

I saw Sindrener 1v1 with staff against Misha (Zerker) and he was using skills 3 and 4 a lot more than I expected.

So, how do you use staff in a 1v1? In teamfights its grand-slam vault spam obviously, but in 1v1 I have no idea how to use it.

Thanks guys!

How to use staff in 1v1?

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Posted by: alchemyst.2165

alchemyst.2165

3 and 4 as well as bound, apply pressure with autoattacks until you need to get back out with an evade. You can get back into close range with a 2 combined with steal which bursts for quite a bit as well as applies weakness. But yes, 3 and 4 are going to be your main tools as well as bound and autos of course.

The idea is to punish with your 3’s and, seldom, vault. Use 4 for covering yourself while you get back into close range to pressure, or use 2 like I described above. Wear the opponent down over time while watching for your opponent’s skills and punishing with 3 or getting out with bound/vault.

(edited by alchemyst.2165)

How to use staff in 1v1?

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

Alchemyst answered it pretty well. Land bounds and 3 for high evades and good damage, 4 to blind and proc sigils, and avoid spamming vault. Pay attention to his skills and use your evades to DPS around them.

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How to use staff in 1v1?

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Posted by: Sidizen.9048

Sidizen.9048

3 and 4 as well as bound, apply pressure with autoattacks until you need to get back out with an evade. You can get back into close range with a 2 combined with steal which bursts for quite a bit as well as applies weakness. But yes, 3 and 4 are going to be your main tools as well as bound and autos of course.

The idea is to punish with your 3’s and, seldom, vault. Use 4 for covering yourself while you get back into close range to pressure, or use 2 like I described above. Wear the opponent down over time while watching for your opponent’s skills and punishing with 3 or getting out with bound/vault.

Fantastic, thanks for the help. So, use 4’s only when at range to help get into close range because of the blind, use 3 and the auto attack all the time, rarely use vault, and only use 2 when combined with steal for a burst?

How to use staff in 1v1?

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Posted by: alchemyst.2165

alchemyst.2165

3 and 4 as well as bound, apply pressure with autoattacks until you need to get back out with an evade. You can get back into close range with a 2 combined with steal which bursts for quite a bit as well as applies weakness. But yes, 3 and 4 are going to be your main tools as well as bound and autos of course.

The idea is to punish with your 3’s and, seldom, vault. Use 4 for covering yourself while you get back into close range to pressure, or use 2 like I described above. Wear the opponent down over time while watching for your opponent’s skills and punishing with 3 or getting out with bound/vault.

Fantastic, thanks for the help. So, use 4’s only when at range to help get into close range because of the blind, use 3 and the auto attack all the time, rarely use vault, and only use 2 when combined with steal for a burst?

Essentially. auto attacking should be your default state; the rest is in reaction to your opponent. You can use 4 at close range but usually at that point you don’t really need to, if you’re in close range you should be able to take whatever is coming at you.

Another thing: use bound to dodge if you’re unsure your 3 will evade it all; bound is a stronger defense than staff 3. just remember that. Other than that it’s just having mechanical skill and strong reactions.

How to use staff in 1v1?

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Posted by: Straegen.2938

Straegen.2938

Use Vault only when they are out of dodges. Keep them blinded is the simple play until they run out of gas. Most good players tend to D/P them until they are out then drop the hammer.

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Posted by: Wargameur.6950

Wargameur.6950

it’s a gimmick but also a nice way to punish people : jump + #3 avoid the recoil from the dodge but keep the evade frame.

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Posted by: kash.9213

kash.9213

it’s a gimmick but also a nice way to punish people : jump + #3 avoid the recoil from the dodge but keep the evade frame.

You just have to kill it before that evade animation catches up, usually only notice that if you’re standing around board in town or something anyway. If your skill queue isn’t too jammed up you can Jump+Staff #3 in a way that can give Debilitating Arch some air time to look like a generic dodge or some other jump.

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