How viable is this build gonna be? Help
Guardians arent useless roaming
It mainly relies on rune changes. I have not done any looking into the new runes, so I couldn’t tell you. The build is sound hit it relies on your ability to play the build well. Gals to have you back in the thief community
Whats a good substitute for the traveler runes then? And will i need to change anything else if i take out the traveler? Im just not that down to spend 60g on runes that can be substituted for something else.
5 in acrobatics +1 dodge and 2 heart seekers whenever possible ^
Travellers will Not lose the speed buff. Afaik They get “buffed” Like celestial. 6% more stats but drastically lowered crit dmg (from 6 to 2)
This was caught on one of the Ready Up livestreams.
http://dulfy.net/wp-content/uploads/2014/03/gw2-pvp-build-UI-19.jpg
Unless they are separate for PVE and PVP, it looks like the new stats will be…
New Traveler:
- +36 to all stats (2% crit damage with 6 leftover Ferocity)
- +15% boon duration
- +10% condition duration
- +25% movement speed
Current Traveler:
- +30 to all stats (6% crit damage)
- +15% boon duration
- +10% condition duration
- +25% movement speed
Pretty much exactly what Domey said. If you’re mainly going for the +25% speed boost, it might be worth watching Runes of Speed to see if they get any changes on the 2nd and 4th rune effects.
Gandara
(edited by Eugenides.1274)
It mainly relies on rune changes. I have not done any looking into the new runes, so I couldn’t tell you. The build is sound hit it relies on your ability to play the build well. Gals to have you back in the thief community
Whats a good substitute for the traveler runes then? And will i need to change anything else if i take out the traveler? Im just not that down to spend 60g on runes that can be substituted for something else.
It’s not anything wrong with travelers, when the April 15th patch comes, all the runes change.