I'll take the "nerfs" if they buff up thief skill set.
Well, if I’m not wrong, Thieves had buffs over and over during BWE and now they are overbuffed and need to be toned down.
Trust me, all your weapon sets are amazing, just D/D is outstanding in its opness.
I main as a Necro and now I’m equally divided between Necro and Thief, the damage of P/P that you folks consider as underpar is really good.
I have full exotic accessories and have exotic valk gear with rare orrian pistols. You know how much damage unload does? 2k.
It’s pretty underwhelming.
Are you serious?
You mean 2k with autoattack or 2k with unload?
I deal 5k+ damage with Unload without putting any point on Deathly Arts traitline and I can use it 3 times in a row. Total: 15k damage on a 900 range. If this is bad in your opinion, I don’t know what’s good for you.
Well, if I’m not wrong, Thieves had buffs over and over during BWE and now they are overbuffed and need to be toned down.
Trust me, all your weapon sets are amazing, just D/D is outstanding in its opness.
I main as a Necro and now I’m equally divided between Necro and Thief, the damage of P/P that you folks consider as underpar is really good.
Well of course the Necro has lower dmg than Thief.
The Necro has twice as much base HP plus a second health bar in death shroud, added to tons of utility with con removals, heals, buffs and debuffs.
Thief has dmg and stealth.
D/D isn’t outstanding, it’s the only thing that keeps Thief on par with Warriors, Engeneers and Mesmers (not even really that) dmg wise.
Are you serious?
You mean 2k with autoattack or 2k with unload?
I deal 5k+ damage with Unload without putting any point on Deathly Arts traitline and I can use it 3 times in a row. Total: 15k damage on a 900 range. If this is bad in your opinion, I don’t know what’s good for you.
Unload spam? That dodge button.
/E:
And btw, yes, it is bad.
Engeneer can do 20k+ dmg in 1 second on 1500 range
(edited by Asum.4960)
Are you serious?
You mean 2k with autoattack or 2k with unload?
I deal 5k+ damage with Unload without putting any point on Deathly Arts traitline and I can use it 3 times in a row. Total: 15k damage on a 900 range. If this is bad in your opinion, I don’t know what’s good for you.
2k on unload. If I crit 3k. If I switch to S/P I can Pistol Whip for 5k easily.
Power: 1735
Prec: 1643
Tough: 1272
Vit: 1239
Attack: 2663
Crit: 39%
Armor: 2197
Health: 14035
Well, if I’m not wrong, Thieves had buffs over and over during BWE and now they are overbuffed and need to be toned down.
Trust me, all your weapon sets are amazing, just D/D is outstanding in its opness.
I main as a Necro and now I’m equally divided between Necro and Thief, the damage of P/P that you folks consider as underpar is really good.Well of course the Necro has lower dmg than Thief.
The Necro has twice as much base HP plus a second health bar in death shroud, added to tons of utility with con removals, heals, buffs and debuffs.
Thief has dmg and stealth.
D/D isn’t outstanding, it’s the only thing that keeps Thief on par with Warriors, Engeneers and Mesmers (not even really that) dmg wise.
Don’t take into account the life thief has.
Both Guardians and Thieves have low vitality to compensate their incredible defensive capability.
Guardians have heavy armor, defensive boons and blocks.
Thieves have stealth, loads of evade and great mobility to get out of fights.
Necromancers, compared to thieves, have almost no way to get out of fights, have no stability at all, have no stealth and almost no protection. Same thing is about Warriors. To compensate the lack of defensive capability they have high health pool.
Thieves also have tons of utility, your Hide in Shadows and Withdraw heals and cure conditions, Shadowstep cures conditions, Shadow Return cures conditions, Shadow’s Embrace cures conditions.. Also, you have access to tons of conditions due to autoattack + venoms, plus you have tons of heals tanks to stealth and its traits.
The outstanding damage of thieves have no excuses.
You will never be on par with warrior when you have stealth.
Are you serious?
You mean 2k with autoattack or 2k with unload?
I deal 5k+ damage with Unload without putting any point on Deathly Arts traitline and I can use it 3 times in a row. Total: 15k damage on a 900 range. If this is bad in your opinion, I don’t know what’s good for you.
Unload spam? That dodge button.
/E:
And btw, yes, it is bad.
Engeneer can do 20k+ dmg in 1 second on 1500 range[/quote]
Oh, well, you have 2 dodges, you know. Also if you dodge 2 unloads (which in most cases won’t happen, don’t forget not all the situations are 1vs1), you can’t dodge the third.
You have Cluster Bomb to make huge damage at range. Btw I still have to see an Engineer which do 20k+ damage in 1 second on 1500 range.
2k on unload. If I crit 3k. If I switch to S/P I can Pistol Whip for 5k easily.
Power: 1735
Prec: 1643
Tough: 1272
Vit: 1239Attack: 2663
Crit: 39%
Armor: 2197
Health: 14035
PW is closed range, don’t take it into account.
Power: 1839
Precision: 2025
Toughness: 1216
Vitality: 1245
Attack: 2868
Critical Chance: 57%
Armor: 2280
Health: 15,095
Critical Damage: 58%
I deal at least 4k damage on Heavy golem. More if critical. All this without taking into account the +20% damage on <50% health targets.
(edited by sorrow.2364)
We already have a thread about these topic, please use it: https://forum-en.gw2archive.eu/forum/professions/thief/Things-that-could-use-a-buff