Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
(edited by Sir Vincent III.1286)
Thanks ArenaNet!!!
EDIT for Context:
http://www.guildwars2guru.com/arenanet-tracker/topic/304124-good-bye-underwater-combat/
(edited by Sir Vincent III.1286)
Underwater buffs, awesome
Because thieves have so much access to stealth underwater… GG anet GG…
For the life of me I couldn’t figure out what these skills were. Thanks for the info!
For the life of me I couldn’t figure out what these skills were. Thanks for the info!
Don’t feel bad. I had to look it up also. :P
For the life of me I couldn’t figure out what these skills were. Thanks for the info!
Don’t feel bad. I had to look it up also. :P
As did I lol, I thought for a second that deadly strike was one of the dagger chain skills and I got really excited… :/
That trap rune….
I was asked in Dry Top map. “what is thief Ripper skill do?”
no one answer.
asked by 1 toon Thief beta player XD
Fellas, you forgot the most important buff!
Needle trap: Now applies 3 stacks of bleed for 3 seconds
WAY over the top buff, I mean can you imagine the AoE bleed you can…. wait what do you mean its single target?
Needle Trap (and Tripwire) are actually AoE skills. The trick is that, those two skills aren’t just some wire you put to drop down people. Tripwire in fact is a small landmine that knockdowns people when they break the wire!
The effect is obviously AoE. I do remeber the time where the low quality materials we had to work on to make those landmines meant that players that cut the wire from the edge were too far from the mine to even be affected in the first place :’(
Needle Trap (and Tripwire) are actually AoE skills. The trick is that, those two skills aren’t just some wire you put to drop down people. Tripwire in fact is a small landmine that knockdowns people when they break the wire!
The effect is obviously AoE. I do remeber the time where the low quality materials we had to work on to make those landmines meant that players that cut the wire from the edge were too far from the mine to even be affected in the first place :’(
If only steal worked, we could gather the resources need to improve our traps!
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