Idea to replace Last Refuge

Idea to replace Last Refuge

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Posted by: Zonk.2958

Zonk.2958

I think replacing Last Refuge in the Shadow Arts trait line (adept tier minor trait) with Hidden Thief (master tier major trait VIII) would be a good way to provide utility from the adept tier minor trait. In its current form, Last Refuge is far too situational to be useful and often hurt one’s ability to survive rather than help to save them. Both the Deadly Arts and Trickery trait lines provide ways to add utility to the Thief’s steal ability, and I think this would be another way to foster build variety because the Hidden Thief trait synergizes well with many of the adept tier major traits in the Shadow Arts line (IV, V, VI).

What do you guys think?

Idea to replace Last Refuge

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Posted by: style.6173

style.6173

I actually like last refuge as is. It saves me way more than hurts me. That said, I understand some people’s frustrations with it. I’d personally just add a skill that says the next attack does not generate revealed.

Idea to replace Last Refuge

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Posted by: Simplicity.7208

Simplicity.7208

I’d say turn last refuge into “Use black powder at 25% health.”

But we’ve been complaining about last refuge for a year now, and ANet has yet to do anything to it, so it’s likely we’ll just have to get used to randomly getting revealed for no reason every so often.

Idea to replace Last Refuge

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Posted by: Professor Sensei.2941

Professor Sensei.2941

I’d say turn last refuge into “Use black powder at 25% health.”

But we’ve been complaining about last refuge for a year now, and ANet has yet to do anything to it, so it’s likely we’ll just have to get used to randomly getting revealed for no reason every so often.

Actually they lowered the cool down on it. I hate to use the whole cliche LTP phrasing but I’ve just learned to watch my HP bar. Would be amazed at how often that saves me.

Professor Sensei – Thief
Everything Purple

Idea to replace Last Refuge

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Posted by: evilapprentice.6379

evilapprentice.6379

I’d say turn last refuge into “Use black powder at 25% health.”

But we’ve been complaining about last refuge for a year now, and ANet has yet to do anything to it, so it’s likely we’ll just have to get used to randomly getting revealed for no reason every so often.

Actually they lowered the cool down on it. I hate to use the whole cliche LTP phrasing but I’ve just learned to watch my HP bar. Would be amazed at how often that saves me.

That’s not a very well thought out tactic, is it?

What If I’m going for the kill and at 30% health? Should I not try to down my target, in case I take some damage midcast and LR gifts me with 4s of revealed for no reason? What if a stealthed player jumps me? What if a Long range character takes some shots from outside my immediate vision? What if one of the many, many common AoE skills gets dropped on me?

There’s literally a dozen reasons why this doesn’t work – you shouldn’t have to back off and wait for a supposedly useful trait to trigger just to ensure it doesn’t kitten you. It’s a kittenty trait, and needs to be replaced/modified.

Name another class that has to watch their HP and potentially modify the way they play so that their “last ditch defense” trait doesn’t trigger in a negative manner.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

(edited by evilapprentice.6379)