Importance of Panic Strike for DD
imo.
if u take hidden killer from CS line u can basically lower/give up precision and adds up more defensive stats like hp/armor because of 100% crit on stealthed. and more ferocity from cs line that provides.
Deadly arts also great especially i love that mug + executioner.
I find panic strike quite useful but dont think its 100% necessary.
I guess personal preference.
I take DA when i play d/p and CS when i play d/d
(edited by MidoriMarch.8067)
I’ve found it less relevant post patch as players would rather just hang around and win the war of contrition in that a D/D Thief will usually die in 5 or less hits…why run?With blind, Aegis, invul, etc who cares if you can’t run away when there was really no need or desire too anyway?
If anything it’s a given when not playing Thief that your sticking around to try and finish the gank which can be a huge advantage to your target.
In my limited experience running D/D your better off to stealth and backstab or HS chase when a player gets that low anyway. Hitting a stationary player requires you too be relatively stationary as well. I’d rather they were running tbh.
In saying it’s so situational and subjective I’d assume every player has a completely different take on it. That’s just my 2 cents.