Improvisation Doesn't Recharge New Physicals

Improvisation Doesn't Recharge New Physicals

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Posted by: Remix.2086

Remix.2086

Channeled Vigor, Bandit’s Defense, Fist Flurry, Etc.

None of these are recharged with Improvisation trait.

I’ve sat in the mists now for 30 minutes testing it on the Dummies.

Can we get this trait updated to work with Physical Utilities?

Thanks!

[MR] Mist Raiders
Sucks to Suck

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Posted by: Tabootrinket.2631

Tabootrinket.2631

Yup I can confirm that.

The trait should include physicals once we turn Daredevil. But right now it doesn’t.

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Posted by: Kolly.9872

Kolly.9872

Did you expect a new patch without bugs on thief? I’m still waiting for the healing increase on withdraw.
This will be fixed in the next 4 months.

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

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Posted by: SoulSin.5682

SoulSin.5682

Hah

Just noticed that now. Improvisation is getting nerfed:

- Or it doesnt work on physicals
- Or the RNG will change from 1/4 chance to 1/5 chance thx to the extra group.

Typical for thiefs.

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Hah

Just noticed that now. Improvisation is getting nerfed:

- Or it doesnt work on physicals
- Or the RNG will change from 1/4 chance to 1/5 chance thx to the extra group.

Typical for thiefs.

It’s already one fifth.

Traps, tricks, signets, venoms, deceptions.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: Sagat.3285

Sagat.3285

Hah

Just noticed that now. Improvisation is getting nerfed:

- Or it doesnt work on physicals
- Or the RNG will change from 1/4 chance to 1/5 chance thx to the extra group.

Typical for thiefs.

It would only get nerfed if you have an elite spec equipped if they are kind enough to implement that technically.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: rennlc.7346

rennlc.7346

I would rather have it remain how it is than go to 1/6th chance. In PvP, the physical skills are lackluster. Other than the boom moments on the boom-or-bust of the elite physical skill, I’d rather have more shadowstep and agility signet than skills like Bandit’s defense. If they could allow us to choose which 5 skill groups would be considered for reset, that would work.

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Posted by: SoulSin.5682

SoulSin.5682

Hah

Just noticed that now. Improvisation is getting nerfed:

- Or it doesnt work on physicals
- Or the RNG will change from 1/4 chance to 1/5 chance thx to the extra group.

Typical for thiefs.

It would only get nerfed if you have an elite spec equipped if they are kind enough to implement that technically.

Can get worse actually. If you stop to think that DD isn’t the only especialization we will ever get.

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Posted by: Liquicity.3621

Liquicity.3621

Please no… That just increases the RNG of this ability… If it must be included.. change it so it will be more reliable too

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Posted by: stof.9341

stof.9341

Technically, since it’s impossible to get 6 utilities, you can make Improvisation work with physicals with the same proc rate as before the DD.

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Posted by: Takato.4976

Takato.4976

Technically, since it’s impossible to get 6 utilities, you can make Improvisation work with physicals with the same proc rate as before the DD.

Just in case you didn’t know, regardless of what’s equiped there’s a chance to select that skill.

So if you have all deception skills, it could still recharge “trap” skills as an example.

So updating the skill will nerf if it 1/5 to 1/6.

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Posted by: stof.9341

stof.9341

I know, what I mean is that since you can only ever equip 5 utilities at most, you can tweak the Improvisation rules so that it always has 1/5 chance to a category type you have equiped. You just have to make it ignore one of the 6th utility types you don’t have equipped.

(edited by stof.9341)