Improvisation Nerf

Improvisation Nerf

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Posted by: Daecollo.9578

Daecollo.9578

With the nerf to using cool weapons in dungeons, can you please change this trait to work with all weapons?

Or atleast let us use our environmental weapons in dungeons?

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Improvisation Nerf

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Posted by: Auesis.7301

Auesis.7301

If the name of it isn’t going to change, it has to at least make some sort of sense. Eg.

“Stealing recharges all skills of one type (venoms, signets, traps, tricks or deceptions). Deal 5%/10% damage when using two different weapons at once.”

ie. Sword/Dagger, Sword/Pistol, Dagger/Pistol, Pistol/Dagger.

That, or allow the use of environmental weapons, but I doubt it would ever happen.

Gnome Child [Gc]
Resident Thief

Improvisation Nerf

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Posted by: Daecollo.9578

Daecollo.9578

The Improvisation trait should allow us to use ALL weapons… :>

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Improvisation Nerf

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Posted by: Grimwolf.7163

Grimwolf.7163

I don’t understand. Were environmental weapons once found in dungeons taken out or something?

Improvisation Nerf

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Posted by: Daecollo.9578

Daecollo.9578

I don’t understand. Were environmental weapons once found in dungeons taken out or something?

No, I means the ones you can buy, like the ice-flamethrower and the mine kit, and the bomb kits and the teleporter gun.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Improvisation Nerf

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Posted by: Auesis.7301

Auesis.7301

Which nobody really uses at all, making Improvisation pointless even with the “buff”.

Gnome Child [Gc]
Resident Thief

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Posted by: Zuer.2814

Zuer.2814

Not to mention that you can’t use any of that stuff in WvW.

Zuer
Maguuma
[AON]