Improvisation trait
The type recharged is random and includes those not on your bar. Running only venoms gives you a 1/5 chance.
Ok just as I thought , but I guess this trait doesn’t want me to use venoms, because I must’ve tried it at least 30 times and it never recharged the venoms
it is better to get the flat -20% recharge rate of venom’s than improvisation
improvisation= good for at least 2 different skill types (3 for best results), particularly with long CD
ex: SR, roll for inititative & devourer venom (just an example)
(edited by DanH.5879)
Ok just as I thought , but I guess this trait doesn’t want me to use venoms, because I must’ve tried it at least 30 times and it never recharged the venoms
It’s pretty random, it recharges all skills of one type. So if you equip three venoms and you use improv+steal it could recharge all those venoms.
However it could also be that it recharged all Trick type utilities, and if you don’t have that in your build you gained no benefit from Improvisation.
I used Improvisation alot in sPvP with the caltrop build, and just really really loved the double Caltrops + Signet of Malice.
They key to improvisation is to pack different utility types: Trick, Deception, Trap or whatever your favorite pick is so Improvisation can be used to it’s full potential and have most chance on recharging either utility.
Yea after testing it out I went with the 20 % recharge rate instead
I was working on a troll build where I used all the venoms and heart seeker to keep them immobilized then steal to do it all again lol
It was pretty fun lol