[Infiltrator's Strike] Still riddled w/bugs
So I probably shouldn’t snark at this but:
When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.
Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.
It’s pretty obvious, and nobody’s impressed.
So I probably shouldn’t snark at this but:
When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.
Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.
Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.
Essentially, it looks like
Infi Strike → Teleport → Automatic 15 seconds pass on sword in no time whatsoever → Infi Strike pops up again right after you’ve teleported
So I probably shouldn’t snark at this but:
When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.
Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.
Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.
Essentially, it looks like
Infi Strike -> Teleport -> Automatic 15 seconds pass on sword in no time whatsoever -> Infi Strike pops up again right after you’ve teleported
I know you’re trying to be helpful, but the only thing I’m interested in knowing is what you skipped: specifics on how to reproduce the unusual behavior. (I bolded / underlined the exact part.)
Granted, Arganthium is apparently afraid for the integrity of his account if the secret gets out, a concern I won’t criticize. But how to execute that bug is probably the only thing of interest to me in this thread, even without actually being in it.
It’s pretty obvious, and nobody’s impressed.
So I probably shouldn’t snark at this but:
When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.
Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.
Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.
Essentially, it looks like
Infi Strike -> Teleport -> Automatic 15 seconds pass on sword in no time whatsoever -> Infi Strike pops up again right after you’ve teleported
Correct. I am sorry if I am not truly clear but what you worded is what I am trying to explain. I have nothing to teleport back to as Shadow Return disappears before its intended 15 seconds are up. In fact many times as I IS to the player/mob the Shadow Return never even comes up — I only IS.
So I probably shouldn’t snark at this but:
When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.
Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.
Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.
Essentially, it looks like
Infi Strike -> Teleport -> Automatic 15 seconds pass on sword in no time whatsoever -> Infi Strike pops up again right after you’ve teleported
I know you’re trying to be helpful, but the only thing I’m interested in knowing is what you skipped: specifics on how to reproduce the unusual behavior. (I bolded / underlined the exact part.)
Granted, Arganthium is apparently afraid for the integrity of his account if the secret gets out, a concern I won’t criticize. But how to execute that bug is probably the only thing of interest to me in this thread, even without actually being in it.
I am able to reproduce the exploit (which is really, really hard to avoid doing when in encounters that are heated fights) and have some idea to when the ability fails. It is very random at times though.
Crawford, I suggest you close this thread as it open for others to look at exploiting IS. If you put a ticket in, then leave it at that and let Anet take care of it. Some don’t even know what the exploit (I know what the exploit is) is or how to reproduce it and this thread gives a venue to discuss such.