[Infiltrator's Strike] Still riddled w/bugs

[Infiltrator's Strike] Still riddled w/bugs

in Thief

Posted by: Crawford.4135

Crawford.4135

Profession:
Thief

Skill:
[Infiltrator’s Strike]

Problem:
When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.

[Infiltrator’s Strike] is also easily exploitable by allowing the Thief to re-reapply the [Infiltrator’s Strike] on the ground to teleport from the new location the Thief has reapplied the [Infiltrator’s Strike] to down while chasing an opponent to gain extra distance on the opponent. (I will not go into detail of ‘how’ this can be done in fear of being reprimanded by ArenaNet – they can look up my tickets for further details of the exploit)

Recently ArenaNet has taken the time to make adjustments to [Infiltrator’s Strike], yet has failed to deliver a true fix for the bugs this ability has. While I understand this company, ArenaNet themselves, is small — it has been almost a year this has been ignored. Several other profession abilities have been addressed, but this continues to be ignored.

[Infiltrator’s Strike] is bugged
[Infiltrator’s Strike] is exploitable
[Infiltrator’s Strike] gets players killed when bugging out
[Infiltrator’s Strike] is a main ability for S/P spec’d Thieves
[Infiltrator’s Strike] bugs are NOT being taken serious by ArenaNet

What more has to be said to get this fixed? How can this be ignored for this long? ArenaNet took the time to hack it’s usability down to 1200 range, yet while working on this so called “fix”, they still managed to do nothing about the bugs.

Since BETA:
Over 20+ in-game tickets
Over 3 online tickets discussing the issues

I have purchased Gems in this game, I have spent my own money on this game. From here on out I am done spending my money on Gems or any future possible expansions until ArenaNet shows they actually care on their end and start showing its players they are serious about the games bugs.

[Infiltrator's Strike] Still riddled w/bugs

in Thief

Posted by: Softspoken.2410

Softspoken.2410

So I probably shouldn’t snark at this but:

When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.

Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

[Infiltrator's Strike] Still riddled w/bugs

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Posted by: Arganthium.5638

Arganthium.5638

So I probably shouldn’t snark at this but:

When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.

Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.

Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.

Essentially, it looks like

Infi Strike → Teleport → Automatic 15 seconds pass on sword in no time whatsoever → Infi Strike pops up again right after you’ve teleported

Thief|Mesmer|
Theorycrafter

[Infiltrator's Strike] Still riddled w/bugs

in Thief

Posted by: Softspoken.2410

Softspoken.2410

So I probably shouldn’t snark at this but:

When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.

Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.

Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.

Essentially, it looks like

Infi Strike -> Teleport -> Automatic 15 seconds pass on sword in no time whatsoever -> Infi Strike pops up again right after you’ve teleported

I know you’re trying to be helpful, but the only thing I’m interested in knowing is what you skipped: specifics on how to reproduce the unusual behavior. (I bolded / underlined the exact part.)

Granted, Arganthium is apparently afraid for the integrity of his account if the secret gets out, a concern I won’t criticize. But how to execute that bug is probably the only thing of interest to me in this thread, even without actually being in it.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

[Infiltrator's Strike] Still riddled w/bugs

in Thief

Posted by: Crawford.4135

Crawford.4135

So I probably shouldn’t snark at this but:

When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.

Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.

Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.

Essentially, it looks like

Infi Strike -> Teleport -> Automatic 15 seconds pass on sword in no time whatsoever -> Infi Strike pops up again right after you’ve teleported

Correct. I am sorry if I am not truly clear but what you worded is what I am trying to explain. I have nothing to teleport back to as Shadow Return disappears before its intended 15 seconds are up. In fact many times as I IS to the player/mob the Shadow Return never even comes up — I only IS.

[Infiltrator's Strike] Still riddled w/bugs

in Thief

Posted by: Crawford.4135

Crawford.4135

So I probably shouldn’t snark at this but:

When using [Infiltrator’s Strike] to an ememy/mob the [Shadow Return] ‘buff’ on the buff bar disappears randomly – thus not allowing the Thief to “return to original location” the [Infiltrator’s Strike] was first laid down at. This has been a problem since BETA, and it is still a problem.

Is a pretty vague and unhelpful bug report. I’m more interested in how someone can apparently use Infiltrator’s Strike multiple times without using Shadow Return or waiting for it to expire.

Essentially, Craw is trying to say that there is a bug that happens on the Sword (although, admittedly, I’m not quite sure how it triggers, personally speaking) that, when you use Infi Strike, you teleport in the general direction of the enemy but Shadow Return doesn’t pop up, it just resets back to Infi Strike as if nothing had ever happened.

Essentially, it looks like

Infi Strike -> Teleport -> Automatic 15 seconds pass on sword in no time whatsoever -> Infi Strike pops up again right after you’ve teleported

I know you’re trying to be helpful, but the only thing I’m interested in knowing is what you skipped: specifics on how to reproduce the unusual behavior. (I bolded / underlined the exact part.)

Granted, Arganthium is apparently afraid for the integrity of his account if the secret gets out, a concern I won’t criticize. But how to execute that bug is probably the only thing of interest to me in this thread, even without actually being in it.

I am able to reproduce the exploit (which is really, really hard to avoid doing when in encounters that are heated fights) and have some idea to when the ability fails. It is very random at times though.

[Infiltrator's Strike] Still riddled w/bugs

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Posted by: MIrra.3604

MIrra.3604

Crawford, I suggest you close this thread as it open for others to look at exploiting IS. If you put a ticket in, then leave it at that and let Anet take care of it. Some don’t even know what the exploit (I know what the exploit is) is or how to reproduce it and this thread gives a venue to discuss such.