Infusion of shado vs Patience

Infusion of shado vs Patience

in Thief

Posted by: lLobo.7960

lLobo.7960

I run a “balanced” 0/15/30/25/0 build with S/D and D/P.
The main problem of D/P is that its very ini heavy, and the extra second on revealed for S/D makes me use more ini with IS/SR or FS to avoid dmg on that extra time.
I use Infiltrator Signet and Quick Recovery for extra ini and Infusion of Shadow also.
I’ve run this build for a long time, as I can change just a few utils and wep around to get some good PW dmg (with evade and heal with SoM) for soloing camps.

My doubt, that I havent been able to test properly, is.
If I change Infusion of Shadows (2 ini when using a skill that stealths) to Patience, and waiting the full 3/4 sec duration of stealth, would it give more ini regen to keep up with longer fights?

Maybe leaving shadow embrace to keep both, but I just feel its too useful to fight mesmers, necros, cond thiefs, rangers, etc…

Infusion of shado vs Patience

in Thief

Posted by: Taril.8619

Taril.8619

Patience is horrible.

Unlike other similar skills it only gives 1 initiative per 3 seconds in stealth and doesn’t give a tick upon stealthing.

Meaning for D/P you’ll only get an initiative if you let your stealth run out (Since the BP > HS doesn’t get the extra second from Meld With Shadows) and at most you’ll get 1 initiative with S/D.

“Pull the trigger, move out ahead,
There’s two kinds of people… The quick and the dead”