Invigorating Precision: some usages in PvE

Invigorating Precision: some usages in PvE

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Posted by: Tachii.3506

Tachii.3506

I know the importance of DPS, but Invigorating Precision makes staying over 90% HP for a thief really simple in certain dungeons. Here’s a list from my experience of where you get the most mileage out of it:

- CoFp2 – especially the defense part, where I usually stay full health with it with Signet of Malice.

- CoE prior to the final Alpha fight (where Executioner barely has any usage on Alpha) I’ve seen thieves getting dropped way too much in CoE because they’re simply way too squishy, and Executioner doesn’t have a lot of usage before the final Alpha fight anyway where staying alive will help your team’s DPS more.

- CMp1/p3 – lots of elites/veteran mobs here, and the heal makes 90% sustain very easy while you’re still doing damage with Pistol whip. Can even be used in boss encounters since they tend to hit hard with rather quick animations before you can even dodge.

In general: Has a lot of mileage against trash elite/vet mobs where there’s not much point to getting Executioner since they die off way too quickly as is. Of course most trash mobs encounter are ezpz as is but if it’s a subpar pug party the heal is nice.

My opinion though is it needs to be a bit higher, maybe 7% like all the other %-based traits. Can’t really advocate this outside of PvE, and it’s only applicable in some dungeons where there’s a bit too much aggro while DPS is sustained by being healthy and not having to be ressed.

PS: Weapon of choice should always be Sword/Pistol for the heals. Zerk/assassin gear with the typical 5/6/0/0/2 or 2/6/0/0/6 setup.

SBI – Thief and the occasional Guardian & Warrior.

(edited by Tachii.3506)

Invigorating Precision: some usages in PvE

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Posted by: Karolis.4261

Karolis.4261

Im actually interested if this trait effect multiplies based on number of targets you are critting like signet of malice does. As for example if you hit 2x targets for 20 k pw, will it suck 1000 or 2000 health. Didn’t have a chance to try it out yet since im only ghosting forums latelly

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https://www.youtube.com/watch?v=-HiYUlhsO_M
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Invigorating Precision: some usages in PvE

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Posted by: Tachii.3506

Tachii.3506

Err, yeah.

If you have say, 3 enemies, and your Pistol whip cleaves + crits all 3, you will get 3x the heal. So a 20k pistol whip, assuming all 8 hits crits on these 2 targets, that’d be 2k health regen. Considering you can literally spam pistol whip at least 3 times, that’s arguably better than a heal skill since you’re healing while DPSing. With signet of malice of course the heal is even more ridiculous.

Thus I say in general, any non-boss/crittable enemies scenarios the heal is more useful than the Executioner buff.

SBI – Thief and the occasional Guardian & Warrior.

(edited by Tachii.3506)

Invigorating Precision: some usages in PvE

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Posted by: Auesis.7301

Auesis.7301

Percentage needs to be raised in WvW and sPvP, but it really doesn’t need a buff for any reason in PvE, as it’s beyond broken as it is.

Gnome Child [Gc]
Resident Thief

Invigorating Precision: some usages in PvE

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Posted by: Fade.7658

Fade.7658

Percentage needs to be raised in WvW and sPvP, but it really doesn’t need a buff for any reason in PvE, as it’s beyond broken as it is.

I think it’d make more sense to make the heal a life leech, instead of simply a heal, and keep it at 5%.

Invigorating Precision: some usages in PvE

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Posted by: frans.8092

frans.8092

The healing in the video’s is coming from Signet of Malice primarily.

It is for niche situations at best, 5% … Just do the quick math, when dishing out 20k HP opponent you’ll get like 800 HP worth of healing – remember that only your crits count – at best.

Look at it this way, if it was a life steal that would make it better, as it would then essentially buff your critical hits by 5% (on top of the heal). Except you’d loose something like Executioner for it.