Jump-dodge with the new dash

Jump-dodge with the new dash

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Posted by: Sandrox.9524

Sandrox.9524

The new dash-unhindered combatant looks very wierd when you do jump-dodge.Not somthing serious but any new animation for dodging in air that will look close to normal would be most welcoming!

Jump-dodge with the new dash

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Posted by: Dakarius.3284

Dakarius.3284

you can get some serious air jump dodging with bounding dodger.

Jump-dodge with the new dash

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Posted by: kash.9213

kash.9213

The new dash-unhindered combatant looks very wierd when you do jump-dodge.Not somthing serious but any new animation for dodging in air that will look close to normal would be most welcoming!

I mentioned that jump to dodge issue in another thread, along with the problems that the slight extra distance can create but I got blasted in that thread, I think most people like Dash how it currently is so I wouldn’t expect a change.

Kash
NSP

Jump-dodge with the new dash

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Posted by: Sandrox.9524

Sandrox.9524

The new dash-unhindered combatant looks very wierd when you do jump-dodge.Not somthing serious but any new animation for dodging in air that will look close to normal would be most welcoming!

I mentioned that jump to dodge issue in another thread, along with the problems that the slight extra distance can create but I got blasted in that thread, I think most people like Dash how it currently is so I wouldn’t expect a change.

It creates problem in tight spaces I agree but I think this is a more thing of getting used to.

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Posted by: kash.9213

kash.9213

I think this is a more thing of getting used to.

Everything is, but you probably don’t want to get used to flying off cliffs or keep or tower walls. The other dodges feel better along with Staff #2 also, just the right distance and ease of facing to fluidly sweep Staff #2 to knock out all three strikes on the target without having to inch up to them at all, Dash can make you have to run back a little to keep up with the target. It’s not a huge deal, I get why people like the zigzag animation and I’m using it right now because I need the modifiers for my build.

Kash
NSP

Jump-dodge with the new dash

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Posted by: Sandrox.9524

Sandrox.9524

I think this is a more thing of getting used to.

Everything is, but you probably don’t want to get used to flying off cliffs or keep or tower walls. The other dodges feel better along with Staff #2 also, just the right distance and ease of facing to fluidly sweep Staff #2 to knock out all three strikes on the target without having to inch up to them at all, Dash can make you have to run back a little to keep up with the target. It’s not a huge deal, I get why people like the zigzag animation and I’m using it right now because I need the modifiers for my build.

Getting used to as in, not falling off cliffs,getting used to as in know how far your dodge is and know how to avoid being fall into cliffs with your dodge.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

you are aware that jump dodging provides no advantage in combat, and isn’t even intended behavior, right?

hell, jump dodging is a liability. if you’re jump dodging during a fight, you’re risking yourself more than regular dodging.

LegendaryMythril/Zihark Darshell

Jump-dodge with the new dash

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Posted by: Sandrox.9524

Sandrox.9524

you are aware that jump dodging provides no advantage in combat, and isn’t even intended behavior, right?

hell, jump dodging is a liability. if you’re jump dodging during a fight, you’re risking yourself more than regular dodging.

Oh but it does. It makes you faster young padawan.

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Posted by: dank.3680

dank.3680

you are aware that jump dodging provides no advantage in combat, and isn’t even intended behavior, right?

hell, jump dodging is a liability. if you’re jump dodging during a fight, you’re risking yourself more than regular dodging.

Oh but it does. It makes you faster young padawan.

And with regular dodge animations you cover more ground. Also with this new dash a jump-dodge can take you across quite a large gap (like between cliffs etc).

#MAGSWAG: All class player. XOXO

Jump-dodge with the new dash

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Posted by: Sandrox.9524

Sandrox.9524

you are aware that jump dodging provides no advantage in combat, and isn’t even intended behavior, right?

hell, jump dodging is a liability. if you’re jump dodging during a fight, you’re risking yourself more than regular dodging.

Oh but it does. It makes you faster young padawan.

And with regular dodge animations you cover more ground. Also with this new dash a jump-dodge can take you across quite a large gap (like between cliffs etc).

regular you mean the non DD one?or just by dodging without jumping?