Just like some feedback on my build.

Just like some feedback on my build.

in Thief

Posted by: Fragment.2793

Fragment.2793

Here is my build:

http://www.guildhead.com/skill-calc#mVkzMc0zMMFhwmMMhFmx0x0amRbcsbV8khk7kii7khs707khs7khf7kIa70V7owY70m

I am trying to create a support thief, as I spend the majority of my time hunting around in WvWvW skirmishing with other thiefs in my party.
The idea is I focus on maxing my boons whilst still providing boons and buffs to my team mates through the use of venom sharing.
The deadly arts allows me to apply poison as I steal in and buff my teammates. After this we will apply the stone, chills, weaken, vulnerability to the enemy followed by more vulnerability from cloak and daggers of my team mates.
-Residual venom is nice for basilisk venom.

Shadows arts allows access to two of the selected heals available to thiefs, giving regen on stealth to allies and leeching venoms (which i am not 100% sure if they apply to team). Also SA provides the all important venomous aura which makes us sick buffers.

Last ten points for Thrill of Crime, which provides nice buffs to yourself and team mates.

The armour stats allow for nice health and armour whilst still keeping insane power.
Lyssa runes also give nice buff bonuses especially free buffs on elite and the only condition removal available in this build.

The weapons sets allow for easy range venom to help your team initiate aswell as alowing easier chases for yourself. I focus around shooting and slashing with number 3 initially to keep on the enemy and the damage is almost as good as back stab, heartseeker is a nice finisher, 4 5 provide nice support conditions aswell as allowing 5+2 combo for stealth and regen.

Hide in shadows is needed for instant access stealth, Shadow refuge…. best support skill to thief.

Just like some feedback on my build.

in Thief

Posted by: Jericho.4521

Jericho.4521

Looks pretty good. Here are some changes I might make:

1. Venoms: Spider, Ice Drake, Devourers, Basilisk: You do get less strikes out of it, but you already can get perma weakness via shortbows’ Choking Gas and the lotus poison trait, and if you have spider venom it will auto-inflict weakness as well. I’m not sure the vuln is worth it, as even stacking with lots of people it only lasts 5s and would have to stack in intensity.

2. You might want to swap P/V/T armor / weapons for Cleric’s gear, which will give you a nice boost to the healing power of leeching venoms.

Just like some feedback on my build.

in Thief

Posted by: Fragment.2793

Fragment.2793

1. Yea that is a nice idea, allows me to get weakness through my poisons, aswell as providing poison outside my autoattack on the d/p set.

2. Leeching venoms scales from power not healing power. Healing power only affects yourself too, so doesnt even increase ally regen or shadow refuge heal.

ty for input though