Larcenous strike buff

Larcenous strike buff

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

With all the blocks from more PU mesmers and blinds from both mesmers and fire eles, larcenous strike seems like it should be more rewarding as it is gated behind an easily read skill like flanking strike.

Something like steal a small amount of health if target had no boons, or transfer one condition seems fair.

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Nah. The trade off for missing and blinded is that you can reuse the skill to evade attacks.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: fluffdragon.1523

fluffdragon.1523

Back in my day it was a single attack that initiated as an evasive strike and ended in a second that ripped 2 boons from the target.

It cost a bit more to use up front, though.

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Posted by: Vornollo.5182

Vornollo.5182

All of the Sword stuff could do with improved damage to make viable to D/P.
The lower damage aswell as the lower surviveabilty on the set… I still cannot get my head around any possible reasoning behind it. Maybe the Specialisation can have some light appear for those people who like stealthless type of builds.

[PUSH] Constant Pressure

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Back in my day it was a single attack that initiated as an evasive strike and ended in a second that ripped 2 boons from the target.

It cost a bit more to use up front, though.

It never strip boon when it was a single attack. The boon strip was added at the same time when they separate the skill into two. EDIT: My mistake, I just look it up and there was a time when it was a single skill that strip one boon.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

(edited by Sir Vincent III.1286)

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Posted by: Zoso.8279

Zoso.8279

http://gw2skills.net/editor/?vZAQNAsYVl0MhenYxTwyJw/EHwElPNij2oXYhYVoTgAIDA-TpxAwAWOBABeAAAOEA22fgzRAwcZAA

Playing with a nice S/D-Shortbow build right here. Well I think… I still have to test it and figure out the rotations. Was just brainstorming a bit :P Could run Marauder Amulet?

Necromancer Main

(edited by Zoso.8279)

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Posted by: BobbyT.7192

BobbyT.7192

I would like to it go back up to 2 boon steal, it went to 1 before chain went from 3-2 to 4-1 initiative.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

I would like to it go back up to 2 boon steal, it went to 1 before chain went from 3-2 to 4-1 initiative.

Yeah the cost is out of whack. It should be 2-3 cost since Larcenous Strike deals more damage and strips boon while Flanking Strike only evades. The cost of 4 for Flanking Strike it just stupid.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Slowmelt.8547

Slowmelt.8547

Maybe the Specialisation can have some light appear for those people who like stealthless type of builds.

We can only beseech the masters of the Arena:
May the #Thuglyfe never die.

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