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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Ok I just noticed that they added 1/2 sec evade on Vault.

Do you guys found something in-game that were not part of the Release Notes nor in the Wiki?

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: RedSpectrum.1975

RedSpectrum.1975

That is a buff….now if only they’d make the triple hit on staff two hit all three hits reliably>_>

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

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Posted by: Yuki Aburame.5283

Yuki Aburame.5283

Would really like the elite skill “Impact Strike” to be a 2 hit combo instead of a 3 hit combo. Would make it so much more useful (depends on cast time of course) and fun to use (more flow).

As for sneak changes, have not seen any. not really keeping an eye on the numbers right now.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Would really like the elite skill “Impact Strike” to be a 2 hit combo instead of a 3 hit combo. Would make it so much more useful (depends on cast time of course) and fun to use (more flow).

Yeah, I’m still figuring out how to implement that skill in my play style…it seems out of place.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Let's talk buffs

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Posted by: meepeY.2867

meepeY.2867

Ok I just noticed that they added 1/2 sec evade on Vault.

Do you guys found something in-game that were not part of the Release Notes nor in the Wiki?

It wasn’t in the Release notes as it was included in the Post-BWE3 Change list for Daredevil.

https://www.twitch.tv/meepeYPlays
WvW Thief Aurora Glade – Mutli Bulid Streamer – 1PM – 4PM GMT, Mon – Fri
My Daredevil Build: The Defender!

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Posted by: Zodryn.4216

Zodryn.4216

That is a buff….now if only they’d make the triple hit on staff two hit all three hits reliably>_>

It’s been like that since launch. Also staff 2 just requires good positioning. I wouldn’t complain if it was easier to use, but I think staff 4 is more of a problem.

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Posted by: Highlie.7641

Highlie.7641

Would really like the elite skill “Impact Strike” to be a 2 hit combo instead of a 3 hit combo. Would make it so much more useful (depends on cast time of course) and fun to use (more flow).

Yeah, I’m still figuring out how to implement that skill in my play style…it seems out of place.

Start the combo when there low health. If the last hit brings them to downstate it is still an instant Ko

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Posted by: Raiden.1375

Raiden.1375

I think staff 2 needs its pre-cast delay removed and maybe its after cast delay as well. They make it feel clunky, and since it’s pretty hard to land all 3 hits it’s not really necessary. As for staff 4, I also think it needs something more. Increasing the range to 900 should help, but I’m not sure if that would be enough.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Ok I just noticed that they added 1/2 sec evade on Vault.

Do you guys found something in-game that were not part of the Release Notes nor in the Wiki?

It wasn’t in the Release notes as it was included in the Post-BWE3 Change list for Daredevil.

It wasn’t official, thus the wiki wasn’t updated. So it’s a nice surprise.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Let's talk buffs

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Posted by: kash.9213

kash.9213

Would really like the elite skill “Impact Strike” to be a 2 hit combo instead of a 3 hit combo. Would make it so much more useful (depends on cast time of course) and fun to use (more flow).

Yeah, I’m still figuring out how to implement that skill in my play style…it seems out of place.

If it wouldn’t cancel out by doing anything I wouldn’t mind it being three steps, but currently there’s too many ways to get it canceled, mostly by consequence of combat but human error just by reflex when you’re reacting to stuff coming at you.

Kash
NSP