(edited by RedSpectrum.1975)
Let's theorycraft together :D
I play these kinds of builds in my sleep, because I get bored with the meta too quickly.
Here’s a few of my builds that would fit you perfectly if you’re looking for something different:
- Defiance – S/P no-stealth, non-burst sustained damage:
http://en.gw2skills.net/editor/?fYAQNAsaVlYmSO3dS6E/5Eh3jyOWzqVgmdP4q81KA-j0DBYfREREgaAiWGgQAM5pIaslhFRjVNDRVLoqkYaXQ6XwmeQ2eAGfLrWKAsFGB-w
- Shortbus – SB no-stealth (or limited) shortbow trap bunker:
http://gw2skills.net/editor/?fYAQFAVlYmiNney3E95EiXhvS7BDSTwU3jrar0KA-jUCBocA00A5cFRjtEMIVRRr+KsKdER16FYecFRrWKAIGDA-w
- Unnamed – P/D venomshare (bonus – 100% condition duration):
http://gw2skills.net/editor/?fYAQNAqYVnkE1carJimwfaig7hTh6T9K8VtH30mxE-j0CBoOCik0g00BKPqIaslgBpKKa1XhVPTQWfETtKpeFJVKAImGB-w
-
kitten &
- #8217;d – Dual P/P no-stealth celestial life steal venomshare build (if you’re looking for a very fun and challenging build to play, this is for you. Especially since celestial is getting an overall stat boost March 18th):
http://gw2skills.net/editor/?fYAQRAqa6alYmCO3aS0E/5EyWBgi7hFCVPV3jryq0KA-jkCBYfJDbcQ0UgBi+I0EIJL5rIasVRFRjVVjIqWlEzcuIa1SBYuwI-w
I may add more builds in the future since not all of them are shared currently, but if you’re interested in any of the builds or have any questions, Red, feel free to let me know. I’ve tried covering nearly every aspect of the thief, and these are some of the builds I’ve picked from my monstrosity of a collection (1.5 years of wonky, crazy builds!) that I think would suit what you’re looking for.
EDIT: All of these builds are balanced in that you can easily port them over to PvP. Shortbus is hilariously fun for point bunkering, especially when running it with S/D as your secondary set.
(edited by Viking Jorun.5413)
problem is, only reason why ppl bring thieves in tpvp is roaming… hence why sb is mandatory… thief z-axis moblity is superior compared to any other class
[Teef] guild :>
This is my “experimental” build, condition/support-point-fight thief (FUQ the meta).
http://gw2skills.net/editor/?fYAQNAoYVlUm6OXey9E+JFBXBn694rj1s6HoZ/hoC-ToAgyEMpYyxkhJJTWmGLsAZKC
On topic: I do not think S/x works good with CS and 30 Trickery seems pretty mandatory especially with swords.
AA will beyour main damage anyway and since you will go into melee range poison on steal and weakness on poison in DA will drastically reduce the damage you take which will give youmore uptime for AA and a decent way to get healing reduction via poison.
You will probably need the extra healing and extra damage on mug, Steal daze cnd TS daze switch weapon PW will be your “nuke”, while you evande and AA the rest of the time.
S/P interupts to “peel” enemies off your teammates…
Thanks for the builds guys, it’s really a breath of fresh air from the usual meta. I’ll be sure to try them out. Someone said something about the SB? I understand it’s niche but you also mentioned for tPvP, this is a theory sPvP build so we can go somewhat casual here.
To the topic:
On topic: I do not think S/x works good with CS and 30 Trickery seems pretty mandatory especially with swords.
AA will beyour main damage anyway and since you will go into melee range poison on steal and weakness on poison in DA will drastically reduce the damage you take which will give youmore uptime for AA and a decent way to get healing reduction via poison.
You will probably need the extra healing and extra damage on mug, Steal daze cnd TS daze switch weapon PW will be your “nuke”, while you evande and AA the rest of the time.
S/P interupts to “peel” enemies off your teammates…
Yes, I was thinking the same thing. Trickery should actually take priority first. If anything, mainly for the 15 initiative. However should we try to go full 30 for sleight of hand? I personally think we may be able to ditch it. But I’m sure you guys would suggest Bountiful theft at the very least?
Idk guys I think its best to keep thing to yourself, most things good that become to popular get nerfed .
Highest ranked reached 28 soloq
Isle of Janthir