Lets Talk Runes / Sigils / Crests

Lets Talk Runes / Sigils / Crests

in Thief

Posted by: Rehk.6574

Rehk.6574

Having a Hard time trying to decide on what runes/sigils to use for my d/d setup

Torn between These for sigils:

-Double +5% crit
-Double Lifesteal
-Double Fire (aoe proc 5 sec icd)
-Double Air (single proc 5 sec icd)

And for Runes and Crests Cant decide whether to go:

-x6 Crests of Soldier (120power, 84vit 84 toughness)
-x6 Crests of Rabid (120power, 84 precision, 84 condition)
-x6 Runes of Mesmer (and use sword/dagger for the nice 2.66second daze and precision / power)
-x6 Runes of Eagle (for the precision and crit dmg and dmg while -50 hp)
-x6 Runes of Vamprism (might be cool using those and x2 sigils of blood + malice healing skill)
-x6 Runes of the Thief (for Precision, Condition dmg, and +10% positional dmg)
-x6 Runes of Rata Sum (Precision +15% posion duration and 50% chance to proc radiation field)
-x6 Runes of Rage (mad crit dmg)
-x6 Runes of Infiltrator (
50 precision 10% dmg to -50% or under hp foes, and Cloak at 10% hp proc)
-x6 Runes of Air for (
10% crit dmg, bonus swiftness perks, and 20% chance to cause lightning strike when hit)
-x6 Runes of Scholar for 165 power, +8% crit dmg and +10% dmg when hp is above 90% (for that first initial combo)

Just Can’t decide, I can see All these being useful in certain situations on my Thief.
I’m leaning toward using the Lifesteal or Flat +crit on weapons, and then using either scholar, infil, thief, or vamprism for the armor, but its still SOO hard to decide.

What do my fellow thieves think about the above choices. (Stick to these, I defiantly do not want to use the other options)

Thank you Very Much

(Edit: main consideration is what would be best suited for WvW small scale fights, like 10v10 or so, thanks)

(edited by Rehk.6574)

Lets Talk Runes / Sigils / Crests

in Thief

Posted by: yertle.5837

yertle.5837

sigils: 1x air, 1x 5%dmg or 5%crit
All sigils share the same CD.

runes: scholar or ruby orbs.

Acenn (Thief)
also L80 Ele/Necro/Mesmer
IoJ

Lets Talk Runes / Sigils / Crests

in Thief

Posted by: ASP.8093

ASP.8093

Armor:
You forgot gems, it seems. I just use Ruby Orbs for PvE/WvW. They’re like way cheaper runes of Divinity. I think Scholar is better for structured PvP than WvW, since in WvW you’re more likely to want to be in a protracted battle with your health below 90% most of the time.

I think “on hit” armor is generally a bad idea because thieves generally don’t take hits very well. So either you’re doing well and getting nothing out of your armor or doing poorly and your armor is unlikely to save you.

Weapons:
Sigil of Air is a pretty decent source of damage. Like getting a double-hit every once in a while. Also, it’s just straight-up fun.

The common claim is that a Sigil of Paralyzation has the same actual effect on Daze duration as Runes of the Mesmer, due to rounding. If that’s true (I haven’t been able to verify conclusively one way or another in testing; I think you might need to Fraps it to be sure), there’s no reason to run Mesmer over a single Paralysis sigil.

Nemain The Eyeless · [JOY] · Tarnished Coast · http://tcwvw.com

Lets Talk Runes / Sigils / Crests

in Thief

Posted by: Rehk.6574

Rehk.6574

Whats the word on Superior Sigils of Strength? 30% chance on crit to gain might for 10 seconds sounds kinda awesome for double daggers. (especially if you got a Critical Haste proc)

Anyone tested those out?

Lets Talk Runes / Sigils / Crests

in Thief

Posted by: Tulisin.6945

Tulisin.6945

Whats the word on Superior Sigils of Strength? 30% chance on crit to gain might for 10 seconds sounds kinda awesome for double daggers. (especially if you got a Critical Haste proc)

Anyone tested those out?

I use a Superior Sigil of Strength on one of my swords, it works very well since I’m already using Acrobatics and a rune set bonus to increase my might duration. It is a good sigil as long as you’ve got a high crit rate and decent might duration, but “Critical Haste” and D/D have almost nothing to do with it. If anything, D/D has a lower hit volume than most weapon sets, and Critical Haste doesn’t synergize particularly well with Sigil of Strength. You need to understand that it is a solid sigil, but not for any of the reasons you’ve listed.

(edited by Tulisin.6945)

Lets Talk Runes / Sigils / Crests

in Thief

Posted by: Tulisin.6945

Tulisin.6945

Having a Hard time trying to decide on what runes/sigils to use for my d/d setup

Torn between These for sigils:

-Double +5% crit
-Double Lifesteal
-Double Fire (aoe proc 5 sec icd)
-Double Air (single proc 5 sec icd)

And for Runes and Crests Cant decide whether to go:

-x6 Crests of Soldier (120power, 84vit 84 toughness)
-x6 Crests of Rabid (120power, 84 precision, 84 condition)
-x6 Runes of Mesmer (and use sword/dagger for the nice 2.66second daze and precision / power)
-x6 Runes of Eagle (for the precision and crit dmg and dmg while -50 hp)
-x6 Runes of Vamprism (might be cool using those and x2 sigils of blood + malice healing skill)
-x6 Runes of the Thief (for Precision, Condition dmg, and +10% positional dmg)
-x6 Runes of Rata Sum (Precision +15% posion duration and 50% chance to proc radiation field)
-x6 Runes of Rage (mad crit dmg)
-x6 Runes of Infiltrator (
50 precision 10% dmg to -50% or under hp foes, and Cloak at 10% hp proc)
-x6 Runes of Air for (
10% crit dmg, bonus swiftness perks, and 20% chance to cause lightning strike when hit)
-x6 Runes of Scholar for 165 power, +8% crit dmg and +10% dmg when hp is above 90% (for that first initial combo)

Just Can’t decide, I can see All these being useful in certain situations on my Thief.
I’m leaning toward using the Lifesteal or Flat +crit on weapons, and then using either scholar, infil, thief, or vamprism for the armor, but its still SOO hard to decide.

What do my fellow thieves think about the above choices. (Stick to these, I defiantly do not want to use the other options)

Thank you Very Much

(Edit: main consideration is what would be best suited for WvW small scale fights, like 10v10 or so, thanks)

1. Proc sigils don’t “stack” well. They share a cooldown, so while two of them will double your chance to proc, they won’t double the number of procs you get over a given timeframe. Using two isn’t 100 % useless, but you don’t get nearly the full benefit of it. Sigil of Rage is particularly bad paired with another proc sigil, since it’ll lock out your other sigil for its full 45s CD each time.

2. Last I checked, +5 % crit and +5 % damage sigils don’t stack either.

3. Rage runes are only going to be particularly effective on the condition that you have multiple sources of Fury and good boon duration. This means heavy Acrobatics, the Fury-on-steal trait from trickery, and likely being a Charr thief that can self-fury with the racial. With this very specific setup, I’d say give it a try.

4. Vampirism doesn’t pair particularly well with the things you’ve listed. At best you have to get hit fairly often to consistently use the 15s CD life steal proc, and the other life steal is only really viable if you’ve got a spammable healing skill. Since the most spammable thief healing skill is also the one that you don’t want to be activating if you’re trying to steal life with your hits (Signet of Malice), Vampirism is a very poor choice overall for thieves.

The other rune sets you have listed aren’t bad choices, depending on build. I’d also suggest Hoelbrak for any build centered around Might, Divinity for all-around stat points, and Pack for group situations.