Lets Theorycraft SW/P for PvP

Lets Theorycraft SW/P for PvP

in Thief

Posted by: FrownyClown.8402

FrownyClown.8402

With the recent changes do you think its possible for sw/p builds to shine?
I was thinking something along the lines of this.

http://gw2skills.net/editor/?vZAQNAsaFl0MhSnYvTw2JW2JMvpwW4KMfAjgXwtAQt5AB-TJRGAB6XGAgHAwCnAAQ2fAA

Thought maybe with paladin amulet they could play a bit more tanky and still do decent.

I am no thief expert, but I do enjoy theorycrafting so if you guys have better ideas post em here!


Bad Elementalist

Lets Theorycraft SW/P for PvP

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Posted by: Eastcorn.5901

Eastcorn.5901

My problem with Sw/P is that Pistol Whip takes too long to cast and uses too much initiative. Offensively: Why use a melee, single-target, 6 initiative stun when I have a ranged, single-target, 4 initiative, faster daze? It’s more reliable to get my Pulmonary Impact strikes. So if, generally speaking, I’m always preferring Head Shot over Pistol Whip, then I’d rather drop Sword for Dagger, and gain a strong blinding gap closer, an execution skill and a higher damage auto-attack.

Overall, Pistol Whip’s initiative cost and cast time is too high, and the stun duration is too low. Since it has that animation wind-up where the skill doesn’t evade I can’t even use it as a reliable defensive option like a Mesmer’s Blurred Frenzy. And in PvP a thief shouldn’t be cleaving downed people in melee, making Sword even less of a desirable option over Dagger.

I think for PvP Sword is better paired with Dagger. Sw/P is better at cleaving PvE mobs down.

Lets Theorycraft SW/P for PvP

in Thief

Posted by: Taobella.6597

Taobella.6597

http://gw2skills.net/editor/?vZAQRAsa4an0MBFmitNBmOBkmiFeCb+A+ArgeHhsQVQ7M9DCAA-TZBFABA8QAI4EAY0+D/XGQgjAAA

this is what i ran last season i made it to ruby just solo quing with it ^^