Bad Elementalist
Lets Theorycraft SW/P for PvP
Bad Elementalist
My problem with Sw/P is that Pistol Whip takes too long to cast and uses too much initiative. Offensively: Why use a melee, single-target, 6 initiative stun when I have a ranged, single-target, 4 initiative, faster daze? It’s more reliable to get my Pulmonary Impact strikes. So if, generally speaking, I’m always preferring Head Shot over Pistol Whip, then I’d rather drop Sword for Dagger, and gain a strong blinding gap closer, an execution skill and a higher damage auto-attack.
Overall, Pistol Whip’s initiative cost and cast time is too high, and the stun duration is too low. Since it has that animation wind-up where the skill doesn’t evade I can’t even use it as a reliable defensive option like a Mesmer’s Blurred Frenzy. And in PvP a thief shouldn’t be cleaving downed people in melee, making Sword even less of a desirable option over Dagger.
I think for PvP Sword is better paired with Dagger. Sw/P is better at cleaving PvE mobs down.
this is what i ran last season i made it to ruby just solo quing with it ^^