Lets here some feedback
Dear god, 4% crit chance and 155% crit damage. Even with 2.6k attack, you’re going to hit like a wet noodle. I wouldn’t use this build for anything, to be honest.
If you’re unwilling to change your stats, at least fix your traits. Shadow’s embrace will deal with most condition pressure you come across. You don’t need stealth on steal, since D/P gives on demand stealth. And it’s almost a waste to go 6 into trickery without taking sleight of hand.
But yeah, like I said, your stats are far too defensive. You won’t be doing any serious damage.
Well… it looks weird. Maybe tell us what you are exactly trying?
You think you have a lack of stun breaks? Take shadow step, for a short time you have an extra stunbreaker and condition removal (3). Maybe better take blind on stealth or condi-removal on stealth if you want to play more with stealth?
Do you think you have troubles with ini-manage? You seem to want as much ini-regeneration ini-giving traits, but especially in trickery the last point is almost allways better investested with sleight of hand (less cd on Steal and a very important stun).
You think you have trouble to survive? With that much armor and vitality it looks a little bit more like a build to troll people. I don“t think you gonna make enough damage, high power and intelligence
sigil, yes, but lack of precision and crit damage will notice a lot, your only high damage skill is Backstab in combination with the sigil (here you will notice the lack of crit-damage). If you really want to play your thief like that, maybe take D/P in both slots? More backstabs ^^
the ideal use is scrapping people trying to roam and cutting off the supply reinforcements for zergs usually just picking on upscales in that scenario since an upscale can carry as much supply as anyone really might as well kill 3 of them as opposed to 1 decent player. additionally maybe ele hunting if i get dragged into zerg fights. really need my survival there for sure. so mostely roaming purposes with a little sabotage. and the point of all the ini-gain is to make up for lack of burst with crit damage by keeping up overall dps.
Your build has nothing you could call excessive dps, in fact, you dps is so low if you start hitting a yak at the camp you might kill it by the time it arrives to SM.
Get valky/cav gear at least and use hidden killer.
just tested it in the mists honestly while it doesnt burst like a thief normally does it does put out some very stable damage about 1.5k/sec vs the guard trainer which isnt too bad for killing players since they dont have too much hp. also on target time is amazing and my survival is unparalleled i think ill play some pvp rounds with this build so i can get some decent duels done then actually buy the gear if it continues to work out