Looking for a D/P build

Looking for a D/P build

in Thief

Posted by: Track.5029

Track.5029

For tPvP

Used to run D/D, but now mug is nerfed i dont really feel like it..

so anyone got an awesome build you would mind to share?

Looking for a D/P build

in Thief

Posted by: JohnnyZero.5619

JohnnyZero.5619

Standard D/P glass build is 25/30/0/0/15, it’s still being run today, though the mug and short bow nerf affected it a lot. Can’t go wrong with Divinity, Scholar, or Ogre runes. For sigils I recommend Air and Force for D/P, and Fire, Bloodlust, or Energy are all good choices for your short bow.

I Lynna I – Thief / Clownshooz – Engineer
Turbo Seksophonic – Ele / Guitar Wolfe – Mesmer
Isle of Janthir

Looking for a D/P build

in Thief

Posted by: Katsumoto.9452

Katsumoto.9452

Been running D/P with the following for ages now
0/30/30/10/0 traits
PVT armour, 5* citadel runes + 1 ruby orb
Knights trinkets + berserker jewels
Valkyrie weapons

D/P + either S/D or SB
Sigils on dp. Air + bloodlust
Sigils on SB. Fire.
Sigil on S/D. Air + Energy

Sometimes run just plain berserker trinkets though too, its nice also.

Aurora Glade [EU]

Looking for a D/P build

in Thief

Posted by: Track.5029

Track.5029

yeah, i’ve been thinking about this build;
http://gw2skills.net/editor/?fYAQNAoaVlUmiO3cy9E/5Ex2jdqTiy9woJ1pdFwKA-TsAg0CnI4SxljLDXSuscNoYZxECA

how do you guys think it will work?
Haven’t experienced with the D/P set yet, so any feedbacks will be more than welcome

Looking for a D/P build

in Thief

Posted by: Wonderer.1790

Wonderer.1790

I use 10-30-30-0-0 right now. I’m using full valk armor (6 ruby orb) with berserker trinkets and berserker weapons. I’ve also been running withdraw and assassins signet. Its a really good dueling build in wvw and pvp, but in pvp I just use full divinity runes. I might take the 10 from mug however and move it to acrobatics though. I’m not sure yet.

80 Thief, 80 Warrior, working on Mesmer.

(edited by Wonderer.1790)

Looking for a D/P build

in Thief

Posted by: JohnnyZero.5619

JohnnyZero.5619

yeah, i’ve been thinking about this build;
http://gw2skills.net/editor/?fYAQNAoaVlUmiO3cy9E/5Ex2jdqTiy9woJ1pdFwKA-TsAg0CnI4SxljLDXSuscNoYZxECA

how do you guys think it will work?
Haven’t experienced with the D/P set yet, so any feedbacks will be more than welcome

That’s a strong set up for hot joins, the shadow arts tree makes you personally strong, but doesn’t bring much to the team. A D/P thieves strengths are his steady AOE damage from short bow, mobility from short bow, and his burst from the D/P set, none of which require shadow arts traits. Focussing on stealth traits encourages you to stealth more and, while beneficial to you, can be detrimental for point capping in the conquest style game. By not picking up those deadly arts traits AND Assassins Signet, you’ll be doing significantly less damage than you could be.

Of course, if you’re play style is better suited to stealthing often and playing defensive, go for it. I personally think you’ll be less effective, but that doesn’t mean you shouldn’t play how you want to.

I Lynna I – Thief / Clownshooz – Engineer
Turbo Seksophonic – Ele / Guitar Wolfe – Mesmer
Isle of Janthir