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Posted by: kaqalko.5876

kaqalko.5876

Now I am running D/D and P/P (mostly PvE – dungeons,dragons) with 0/30(I, VI, XI)/30(V,X,XI)/0/0/10(II) traits like here http://gw2skills.net/editor/?fYEQRAoY6alcmKOHcy9E95Ey2jeqC5JuHGlS1UeFcQA
My questions are:
1. What should I change with this build/skills if I wear a full berserk set (I often replace Assassin’s Signet with Signet of Shadows) because I’ve read that combination of both D/D and P/P is not viable but, unfortunately, I just do not like using SB. D/P , S/P or P/D then?
2. What sigils/runes/orbs are adviced? I use Bloodlust and Force sigils and Ruby orbs and exquiste ruby jewels now but I am thinking of changing orbs for Divinity runes and Bloodlust sigils for Accuracy ones – is it a good idea?

Thank you for your attention and of course if you have any other suggestions please write them.

(edited by kaqalko.5876)

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Posted by: Cost.6917

Cost.6917

I’ve read that combination of both D/D and P/P is not viable

That’s false, D/D & P/P both work fine with pwr/crit gear.
You just want more ini regen for P/P(and you also don’t get power from SA-trait with it) – and it’s in acrobatics & infiltrator’s signet.
Also IMHO Patience is useless.

Adjora (thief), Rabanastra (ele), Anji The Crimson (war) – Piken [Rise]

(edited by Cost.6917)

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Posted by: kaqalko.5876

kaqalko.5876

But if I get rid of SA I won’t have any condition heal – maybe roll for iniatitive instead of Infiltrator’s signet then? Or should I replace Patience with Shadow’s embrace? And what about runes/sigils etc. because I do not want to throw money down the drain. Thanks in advance .

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Posted by: kaqalko.5876

kaqalko.5876

Anybody?
<bump>

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Now I am running D/D and P/P (mostly PvE – dungeons,dragons) with 0/30(I, VI, XI)/30(V,X,XI)/0/0/10(II) traits like here http://gw2skills.net/editor/?fYEQRAoY6alcmKOHcy9E95Ey2jeqC5JuHGlS1UeFcQA
My questions are:
1. What should I change with this build/skills if I wear a full berserk set (I often replace Assassin’s Signet with Signet of Shadows) because I’ve read that combination of both D/D and P/P is not viable but, unfortunately, I just do not like using SB. D/P , S/P or P/D then?

I ran that set (d/d, p/p) for a while and while it was fun, it’s not good enough. I now run a S/D, P/P since it’s the most flexible and has the damage when I need it. As for the build, you have to accommodate with weapon switching, thus IMHO, 30/30/0/0/10 is better.

Healing:
I personally think that Signet of Malice is garbage. So I would recommend to stick with Hide in Shadows.

Signet:
As for signet, Signet of Agility is necessary, not just for the passive, but also for the activated ability. So keep that.

Utility:
Shadow Refuge and Venom. You can rotate this with anything depending on the situation.

Elite:
Basilisk Venom.

2. What sigils/runes/orbs are adviced? I use Bloodlust and Force sigils and Ruby orbs and exquiste ruby jewels now but I am thinking of changing orbs for Divinity runes and Bloodlust sigils for Accuracy ones – is it a good idea?

Thank you for your attention and of course if you have any other suggestions please write them.

Bloodlust is good at leveling but useless in bossfights where the chance of you shredding your stacks is very high.

So use a more constant damage increase.

Sigil:
5% damage (x2)

Runes:
Thief, Rage, or Strength

The reason for this rune is to take advantage of Thrill of the Crime .

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Adaneshade.2409

Adaneshade.2409

Really, though, you’re in for more losses than wins in a full berserker suit. There simply is no way around that.

~Shadowkat

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Posted by: randomfightfan.4091

randomfightfan.4091

p/p is pretty bad in general, only good for guaranteed 1v1 encounters where you don’t need aoe, need guaranteed hits with unload, and the defiance strips/interupts with headshot. Those encounters are few and far between in pve so it’s best to use w.e melee weapon you like the best with sbow. Personally I LOVE d/d but d/p, s/p, and s/d are all good (and I use them all in the situations where they’re needed). If you can’t stand thief melee, p/d is alright but certainly not optimal for pve (pvp it’s pretty amazing on condition/bunker thief).

Check out my page for some good thiefisms :)
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid

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Posted by: Stooperdale.3560

Stooperdale.3560

I don’t see much flexibility in your build to deal with multiple enemies and that would be a problem in dungeons. Signet of malice can be weak however unless you are striking multiple enemies. Shadow arts is also quite a lot weaker without hide in shadows and the offhand dagger but that’s what trying do with pistol/pistol. Maybe you can take some points out of shadow arts and get heals from acrobatics. Extra endurance will be useful too since pistol attacks have few evades. Instead of wanting pistol/pistol you can perhaps use an offhand pistol with any main hand and pick one of those to use with a shortbow in dungeons. If you keep with the signet of malice you can experiment with caltrops.

Alternatively, if you keep the daggers and drop the pistol then perhaps you want to consider if you really need so much initiative generation and look for more utility such as blinding foes on stealth.

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Posted by: kaqalko.5876

kaqalko.5876

Ok, I see your point. I can get used to SB if it is necessary but what should I pick up for second weapon set? I would like to stay with at least full berserk gear because it took way too long to farm it (I have all berserk weapons from CoF so switching won’t be a problem and I know that I should farm all sets from all dungeons to have outfit for ecery occasion but it might take some time). And what should I change in skills/traits then ( I will try out Sir Vincent III.1286’s build anyway but maybe something else?). I know I might be pain in the neck for some of you (or all of you ;p) but I just want to be certain what build will be good for tough places like high level fractals. Thanks to all of you for your attention.

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Posted by: randomfightfan.4091

randomfightfan.4091

Ok, I see your point. I can get used to SB if it is necessary but what should I pick up for second weapon set? I would like to stay with at least full berserk gear because it took way too long to farm it (I have all berserk weapons from CoF so switching won’t be a problem and I know that I should farm all sets from all dungeons to have outfit for ecery occasion but it might take some time). And what should I change in skills/traits then ( I will try out Sir Vincent III.1286’s build anyway but maybe something else?). I know I might be pain in the neck for some of you (or all of you ;p) but I just want to be certain what build will be good for tough places like high level fractals. Thanks to all of you for your attention.

If high lvl fractals you mean like lvl 38 and 48 then my build seems to work fine there. No idea how it would work in 51+ though since I’ve never done it. Just youtube randomfightfan and there should be a few vids of my build in action with my traits listed in a few of them. Probably fastest and easiest way for you to tell if that build is for you or not.

Check out my page for some good thiefisms :)
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid

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Posted by: Stooperdale.3560

Stooperdale.3560

In fractals you know what enemies are coming up so you can change your weapon sets before each fight. Picking the right weapon for specialized enemies is as important as picking the right weapon for your traits. Once you get into general melee with trash you can use any melee set up as long as you use it well.