Lvl 60 thief wondering how you have so much stealth
cloak and dagger on mobs my dear …. HAHAHA
Is this something that Thieves are able to do at a higher level? are they certain skills I’m not seeing?
Shadow Refuge. This is the skill that gets us a nice long stealth.
There are traits that allow regen and health gain while going into or while in stealth too.
You can also chain stealth skills together, use a cloak and dagger, and you follow it with a hide in shadow, which will keep you stealthed longer. There is also a trait to add 1 second to stealth durations.
As a player coming on and starting off as a Thief and seeing this in WvW, I’m kind of pissed. It seems way over powered to have that much stealth and the ability to stealth so many times during a fight for such a long period of time.
Well, that doesn’t make any sense. You are pissed because other players know what they are doing and you haven’t figured it out yet?? You lost me. You’re playing a thief, why are you pissed about what another thief can do?? O_o You can too…
NE way… You also don’t understand the situation. You should refrain from getting upset until you know what you are even upset about. Do you know? It sounds like you have misplaced and aimless frustration because you fought a player who confused and confounded you and your buddies. Guess what? That is exactly why some people play the thief!
Why? Gives needed gear…
Why do you need this gear? To do dungeons… duh.
(edited by Ravnodaus.5130)
Also because its WvW, the thieves may not actually be stealthed but just don’t render properly. The proper way to do it is to chain off all your stealth skills before you get the revealed debuff.
The rendering bug is a logical explanation as to why some thieves seem to spend so much time in stealth. But what I don’t understand is the whole constant healing to full in stealth thing. I’ve seen it too.
The healing while stealthed trait doesn’t explain it, since I’ve used that trait and the healing is very minimal. They do it far more frequently than Hide in Shadows or Shadow Refuge would allow (if they even healed any where near that amount, which they don’t). And on top of that, I would certainly notice the gigantic “Shadow Refuge is HERE!” symbol.
They don’t have to attack during it, so the healing signet or heal from initiative trait don’t explain it.
A while ago I was in a sPvP match on my Ranger and there was a particular Thief on the other team that was almost literally impossible to kill, no matter how many people went after him, because any time he would get low on health he would just pop into stealth for like 6 or so seconds and come back out at full health. He would be out for less than half a minute fighting before doing it again; literally any time he got low.
Having a Thief myself, I was tempted to report him for hacking. That’s how bad it was. He was definitely Shadow Arts specced, because he abused the crap out of stealth constantly even when not using the long stealth full-heal.
Hell, sometimes he would stealth and I wouldn’t find him ‘till like 15+ seconds later, though I assume he was using Line of Sight rather than actually staying stealthed the whole time, because it’s just such a ridiculous amount of time. Keep in mind though that I would eventually see him popping back out of stealth somewhere in the distance, and never actually caught him hiding behind something.
(edited by Grimwolf.7163)
I just think the thief needs lots of work. How it’s played right now doesn’t feel right. It doesn’t feel like I’m playing a thief at all.