Misdirection: thief riffle concept

Misdirection: thief riffle concept

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Posted by: nopoet.2960

nopoet.2960

Thief rifle skills will have a range of 1100. This is because the auto attack doesn’t need line of sight. The idea behind the auto is that it you can usually follow a projectile back to its source to and attack the shooter but this is impossible because the thief is attacking indirectly. Also I left out a stealth skill. The idea being that a rifle is too big to hide (and we already have stealth focused sets). This set is about movement and misdirection and just being a pain to your opponent.

1. Misdirection – Shoot a bullet into shadow that emerge from a random location to strike your target. Has a 33% chance to cause confusion [short duration so as not to be OP]

1. a (Stealth ability): Fire three powerful shots into the shadows that emerge from random locations to knock your target back. [small knockback basically three quick interrupts]

2. Halt – Shoot and cripple your target. If target is already crippled this attack has a 50% chance to immobilize. If the target is immobilized this attack will have a 50% chance to daze. [this is really built for group play but I can foresee noobs spamming this and using up all of their initiative]

3. Pinpoint – shoot a piercing round that bleeds

4. Feint (chain) – Shadow step to your target and strike your target with the butt of your riffle and granting you swiftness (cause confusion if flanking) -> Fire a blinding shot at your foe (weakness if flanking) [Flank to use aggressively otherwise this is an escape skill]

5. Deception – Fire a round that torments foes in a line. Detonate the round and shadowstep to it [ink shot on land…always loved that skill]

(edited by nopoet.2960)

Misdirection: thief riffle concept

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Posted by: TheTaffer.8761

TheTaffer.8761

i do like the idea behind the auto attack but i can see it being abused in WvW with thieves being about to shoot you from places you can not shoot back (back edge of the wall or even behind the wall)

Misdirection: thief riffle concept

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Posted by: Zacchary.6183

Zacchary.6183

My idea is better. :I

Misdirection: thief riffle concept

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Posted by: nopoet.2960

nopoet.2960

My idea is better. :I

Don’t be childish.

Misdirection: thief riffle concept

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Posted by: nopoet.2960

nopoet.2960

i do like the idea behind the auto attack but i can see it being abused in WvW with thieves being about to shoot you from places you can not shoot back (back edge of the wall or even behind the wall)

I know I’m pushing the envelope but what if you still have a to be able to see the target on your screen. That would mean your target has to be on your screen and you have to be facing it but if there is some object between your target and your weapon it’s not a problem.