My Thief Wishlist

My Thief Wishlist

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Posted by: Shinobi.3240

Shinobi.3240

Hey buddies!

Just went over all our traits and made some changes.

Tell me what you think.
I tried to focus on the thief theme. Stealing boons etc.

  • I think it would be nice to have another role in pvp than decapper and +1.
  • What are you thinking about the current state of the thief?
  • Are you happy with everything?
  • Do you think thief is strong enough and all the other professions needs adjustments?
  • What are your wishes for the thief profession? Let me know!

Trait revamp in the attachements.

Best regards!

Shino

Attachments:

Shinobi Sicarius [ Thief / Lvl: 80 / PvP Rank: 250+]
[5/8 Champion Titles – Legendary Division] [19k+ AP]
[BEER – Dungeon Riders – Desolation]

My Thief Wishlist

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Posted by: Serious Thought.5394

Serious Thought.5394

Oh hey, a place to put my rework concepts <3
Deadly Arts- A focus on conditions via gaining benefits, adding conditions, or transferring conditions.
Minor: Stealing inflicts Poison. Downed abilities apply Poison. Poison applies Weakness.
Minor: Stealing deals damage (no crit) and heals.
Minor: Stealing transfers immobilize, cripple, chill, and slow applied to you to your target.
Adept Major: Dagger abilities apply poison. This now extends to Lotus Training, Distracting Daggers, Impairing Daggers, and Dagger Storm.
Adept Major: Weakened targets take more damage from you (condi and power).
Adept Major: When struck while above 5 stacks of bleeding, convert to a stack of Quick Venom I. The next enemy you strike receives 5 stacks of bleeding (your condi dmg, not the inflicters).
Master Major: Dagger auto attacks now apply torment. Dagger utilities and traits have a chance to apply torment (25%). Dagger abilities apply an extra stack of poison.
Master Major: Targets with a condition take more damage from you (condition and power) for each condition they have.
Master Major: When inflicted with 5 stacks of Poison, transfer to Quick Venom II. Your next attack on a target transfers those 5 stacks of Poison (scales on your condi dmg).
Grandmaster Major: Targets with both Poison and Torment gain Confusion when struck with Death Blossom.
Grandmaster Major: Targets at 50% hp take 25% more damage (condi dmg and power).
Grandmaster Major: When suffering from 3 or more debilitating conditions, the next time you are struck remove all damaging conditions and gain Quick Venom III. Your next attack on target foe applies 5 stacks of Confusion.

Sounds op right ^.^? That was the goal. I got more =D. I’d love to be THIS broken. Teach those evil dragonhunters a lesson once I get plague signet smashed by a Necro or condi bombed by a ranger/engineer. Might make those mean people think twice….

Worst Thief in the world, yes I am.

(edited by Serious Thought.5394)