This is based on power only play in PvP and some WvW
Ok the nerfs we’re all aware to the nerfs we’ve received from the latest patch as well as the buffs. I’ll break it down into damage/defense/support/overall
Thieves damage is honestly close to what it was on release. All weapon sets can burst….yes even sword with haste has a VERY nice burst on it. I like the ability to reliably close the deal on these tanky classes. Also the damage you spec for is very high risk. I have no complaints about the ability to burst people down in today’s game.
Ok this is where thieves have gotten nerfed. Shadow’s Embrace’s nerf is uncalled for. The nerf to cloaked in shadow again is uncalled for. The Acro line is in shambles for survivability, and along with the vigor nerf is in a bad place. Resilience of Shadows is a nice for SA thieves. I’ve noticed my thief’s survivability has been significantly decreased.
Ok I’ve played around with somethings that were changed and I must say I’m actually a bit pleasantly surprised. Merciful ambush being baseline is a wonderful change that i’m absolutely enjoying. The changes to venoms with venom share is great in PvE and can be utilized in some PvP situations. Overall thieves’ support is a lot better now then it was 25hrs ago, and I’m happy about that. Now I think the community needs to theory craft some support builds to fully appreciate the changes tbh.
Overall I think the dev team did a great job identifying the thief’s role in PvP. Thief is a +1 decapper and in that role he excels…..but that’s it. If any competent player sneezes your way you are dead or running away. 1v1 a thief has ZERO advantage over any other class in this game, and in many occasions a disadvantage.
The power creep introduced in this latest patch has nullified a power thief’s defense. You are being pigeonholed into choosing the SA trait line for defense. The problem is SA is nerfed and can’t keep up with the power creep.
What needs to happen is Resilience of Shadow needs to go back to 50%. Feline Grace nerf needs to be reverted. Shadow’s Embrace needs to be what it was before.
Yes we know the thief’s damage is strong right now but EVERY class is doing the same thing…just they are using Cele lol.
If we reverted the nerfs I think the thief would be more inline to the power creep that was introduced. For example, I was dueling a friend who plays d/d cele ele. Not once has he ever beaten me while I was running DP panic strike. Now I can’t even touch him and at best stalemate. That’s just one example of many
Now for the next few times playing I’ll be looking into condi and other builds since the changes are just being explored. That being said I do believe that Anet needs to address some issues with the thief.
As always comments or disagreements welcome.