My proposed Acro changes/buffs

My proposed Acro changes/buffs

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Posted by: Smirgel.9460

Smirgel.9460

Feline Grace: gain vigor and 10 endurance back on SUCCESSFUL evades (1s icd)
Merge Assassin’s Reward and Upper Hand and introduce new third GM “Fluid Strikes”.

Fluid Strikes: Gain a stacking damage buff (15s) on successful evades up to 5 stacks. (1s icd)
* damage bonus per stack: 3% (max +15% damage)

[Debatable] Replace Fleet Shadow with new Power of Inertia: gain 2 stacks of might (8s) on successful dodges (1s icd)

These should make acrobatics skillful and rewarding traitline without being too overpowered damage wise compared to crit strikes or attrition wise compared to shadow arts. New feline grace would give 15 endurance back (10+5 from vigor) which is the same as before, but only on successful evades. New GMs all have distinct advantages, do you want more sustain? pick Assassin’s reward. More damage? Fluid Strikes. Better CC management? Don’t Stop.

My proposed Acro changes/buffs

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Posted by: Domey.9804

Domey.9804

And assassins reward could need a buff…Its heal is so tiny compared to all this huge dmg flying around.
Maybe change it to: heals for x amount when you successfully dodge an attack?

My proposed Acro changes/buffs

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Posted by: Graphite.2169

Graphite.2169

The forum already had a thread going for our ideas, can you post it back there too ?
So that everything is at one place

https://forum-en.gw2archive.eu/forum/professions/thief/Let-s-Improve-Acrobatics-the-tweaks-thread