My thief limps like Taimi

My thief limps like Taimi

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Posted by: Steinpilz.5078

Steinpilz.5078

My thief limps like Taimi for an eternity every time she gets cripple on her since Shadow’s Embrace does not make stealth remove 1 condition on activation any more.
I gave her Don’t Stop but this is no compensation, wish it would at least halve the duration of cripple.

My thief limps like Taimi

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

Shadow’s embrace no longer removes non damaging conditions like cripple, that’s why you’re hobbling. There’s centaur runes that halve the duration of cripple and that work fairly well with the bottom acro majors, or Lyssa runes if you don’t mind the drop in power and want more boons, but other than that withdraw is pretty much the only way to get rid of cripple now.

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My thief limps like Taimi

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Posted by: SigmaOfApeiron.8397

SigmaOfApeiron.8397

My thief limps like Taimi for an eternity every time she gets cripple on her since Shadow’s Embrace does not make stealth remove 1 condition on activation any more.
I gave her Don’t Stop but this is no compensation, wish it would at least halve the duration of cripple.

Also, to complement what was said above, SE has been fixed to remove a condition on stealth activation.

My thief limps like Taimi

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Posted by: Steinpilz.5078

Steinpilz.5078

Also, to complement what was said above, SE has been fixed to remove a condition on stealth activation.

Doesn’t work.
Just tested it out: Got chill on my thief and activated Blinding Powder, chill remained.

My thief limps like Taimi

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Posted by: Helly.2597

Helly.2597

Also, to complement what was said above, SE has been fixed to remove a condition on stealth activation.

Doesn’t work.
Just tested it out: Got chill on my thief and activated Blinding Powder, chill remained.

Isn’t that due to SE only removing damaging conditions now? I believe the original poster you quoted was simply saying that the bug/unintentional feature of SE only starting to remove conditions after being in stealth for 3s (so 3s,6s,9s…) instead of what it had been since launch with removal of 1 condition immediately than 1 every 3s (so 0s,3s,6s…). However since the patch, SE no longer removes all conditions, one of the conditions I believe it does not remove is chill.

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