NEW op sigils for D/P

NEW op sigils for D/P

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Posted by: Urejt.5648

Urejt.5648

NEW: Sigil of Ruthlessness: Gain 5 might (3 seconds) when interrupting a foe.
NEW: Sigil of Absorption: Steal a boon when interruption a foe.

gg. Staff removed for thief.

Yo Hooj Jest Pole

NEW op sigils for D/P

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Posted by: Alatar.7364

Alatar.7364

I don’t really think that this is going to make anyhow great difference.

~I Aear cân ven na mar

NEW op sigils for D/P

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Posted by: Zintrothen.1056

Zintrothen.1056

3 seconds of might is crap, unless it’s 25 stacks, which it won’t be. It needs to be 6 seconds IMO. The boon on interrupt looks nice though. I’d totally run that on a D/P thief. The other options, don’t know which will be best. Strength is nice but requires 10 seconds for 5 might stacks, purity can help with conditions, nullification can make you an even more powerful boon stripping/stealing machine, and some of those passives look nice. I’d probably end up going all out boon stripping.

NEW op sigils for D/P

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Posted by: Straegen.2938

Straegen.2938

Force and Draining are superior to both of these. Similar with Condi builds. Ruthlessness won’t beat Force until at least two Ints land in 3s and then it is only good for those 3s. Force is always on and basically akin to running at least 5 stacks of might all the time.

Absorption would be great if it went through Stab and Blocks but it doesn’t. The only time it is clearly worth having is against resistance builds when running condi. I carry an offhand pistol with the sigil for just such occasions but otherwise the more general sigils are better.

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