Name a worst trait than Guarded Initiation

Name a worst trait than Guarded Initiation

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Posted by: MakubeC.3026

MakubeC.3026


You can’t.

Even when we were getting Resistance it was a so-so trait given such a small usage window and cooldown. The actual implementation of it is just plan hilarious.

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Posted by: Cyhann.2609

Cyhann.2609

Well both versions were rather useless in my eyes.

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Posted by: Oxygen.5918

Oxygen.5918

Last Refuge

15

I was the best at burning things. Especially bosses that
didn’t move.

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Posted by: Jesiah.2457

Jesiah.2457

Actually I think Guarded Initiation would have been a good trait to take going against a condi spamming class, but as it is now, it’s easily close to bottom tier.

Honestly Last Refuge while really really bad, is better than Guarded Initiation at the moment, because at least there’s a point in which it’s more realistically going to be used. But also how about Dagger Training (compare to mug or trap on heal). Or Potent Poisons as a Grand Master trait compared to executioner or improvisation.

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Posted by: MakubeC.3026

MakubeC.3026

Last Refuge

15

Good try, but no. LR will save your life with a more or less 50% chance. GI won’t do anything most of the time and even when it procs it just plain useless.

  • 90% of a now regularly 12k hp thief is 10,800 hp, which is literally one hit from any class.
  • Even if you manage a sneak attack against someone that will inflict condis on you. Trust me it will not be weakness, slow or vulnerability. Heck, who even cares for those conditions that much to trait against them?
  • It doesn’t make sense to choose a trait that covers you from harmless conditions when your health bar is full.

They have to take this trait back to resistance. The following iterations would be ok:

  • When striking a foe while your health over 80%, gain 5secs of resistance. 10 seconds cooldown.

This trait is meant to give thieves an upper hand when sneak attacking. That’s what it should do.

(edited by MakubeC.3026)

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Posted by: nikdik.1934

nikdik.1934

I can easily think of one. Ricochet.

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Posted by: Doggie.3184

Doggie.3184

It exists to um… nevermind.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Dand.8231

Dand.8231


You can’t.

Even when we were getting Resistance it was a so-so trait given such a small usage window and cooldown. The actual implementation of it is just plan hilarious.

Challenge accepted.

https://wiki.guildwars2.com/wiki/Thick_Skin

(You never said THIEF trait!)

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Posted by: T raw.4658

T raw.4658


You can’t.

Even when we were getting Resistance it was a so-so trait given such a small usage window and cooldown. The actual implementation of it is just plan hilarious.

Challenge accepted.

https://wiki.guildwars2.com/wiki/Thick_Skin

(You never said THIEF trait!)

I would take Thick Skin over it due to the fact the 1st hit you receive has an extra 100 toughness to contend with…..where as Guarded Intention just fails from the beginning.

Try again

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Posted by: Tarkan.5609

Tarkan.5609

+100 toughness? on thief? hell yeah, still better than kittening guarded initiation

PvP, Teef & Engi

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Posted by: Dand.8231

Dand.8231

+100 toughness? on thief? hell yeah, still better than kittening guarded initiation

I would take Thick Skin over it due to the fact the 1st hit you receive has an extra 100 toughness to contend with…..where as Guarded Intention just fails from the beginning.

Try again

No need to try again, mathematically, thick skin is FAR FAR worse.

Damage = Weapon * power * skill coefficient / targets armor

Exo greatsword has a Weapon value of 1047. Assume a Warrior with 2000 power, and using Warrior Greatsword AutoAttack with a coeff of 0.7 is smacking the P/P/F Thief who somehow haxxed himself Thick Skin.

No Thick Skin = (1047 * 2000 * 0.7) / 1955 = 749 damage
180 Tgh Thick Skin = (1047 * 2000 * 0.7) / 2135 = 687 damage

Thick skin is on between 10905 and 9814 health. The warrior smacks you once. You take 687 and save yourself from 62 damage, down to 10218 health. Second hit, another 687, with 62 prevented, and down to 9531, so thick skin deactivates. You saved a grand total of 124 health, which is worth about 12 vitality, or roughly 1% of your total health pool, and Thick Skin was activate for roughly the first 1 to 1.5 seconds of the fight.

Compared to resistance for 5 seconds, which makes you immune to the effects of condi? Guarded Initiation is like a dream come true. Wanna trade?

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Posted by: T raw.4658

T raw.4658

+100 toughness? on thief? hell yeah, still better than kittening guarded initiation

I would take Thick Skin over it due to the fact the 1st hit you receive has an extra 100 toughness to contend with…..where as Guarded Intention just fails from the beginning.

Try again

No need to try again, mathematically, thick skin is FAR FAR worse.

Damage = Weapon * power * skill coefficient / targets armor

Exo greatsword has a Weapon value of 1047. Assume a Warrior with 2000 power, and using Warrior Greatsword AutoAttack with a coeff of 0.7 is smacking the P/P/F Thief who somehow haxxed himself Thick Skin.

No Thick Skin = (1047 * 2000 * 0.7) / 1955 = 749 damage
180 Tgh Thick Skin = (1047 * 2000 * 0.7) / 2135 = 687 damage

Thick skin is on between 10905 and 9814 health. The warrior smacks you once. You take 687 and save yourself from 62 damage, down to 10218 health. Second hit, another 687, with 62 prevented, and down to 9531, so thick skin deactivates. You saved a grand total of 124 health, which is with about 12 vitality, or roughly 1% of your total health pool, and Thick Skin was activate for roughly the first 1 to 1.5 seconds of the fight.

Compared to resistance for 5 seconds, which makes you immune to the effects of condi? Guarded Initiation is like a dream come true. Wanna trade?

And then you realize Guarded Intention had the resistance boon removed…….

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Posted by: Dand.8231

Dand.8231

And then you realize Guarded Intention had the resistance boon removed…….

I’m not able to log on to check, but this is what I stumbled up on dulfy: http://dulfy.net/wp-content/uploads/2015/04/gw2-guarded-initiation.jpg

Was it changed since?

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Posted by: ronpierce.2760

ronpierce.2760

Soul Comprehension
https://wiki.guildwars2.com/wiki/Soul_Comprehension
It’s like 1.5% LF when you fully kill an enemy. I’d take GI over it any second.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: I Forgot.1684

I Forgot.1684

Name a worse specialization than Acrobatics.

Many people complained about how agile thieves were, so ArenaNet crippled that aspect of Guild Wars 2. Few people have expressed that a thief should be more agile, and evasive, so it was an easy decision to kill Acrobatics. Thief is not as versatile as it once was. ArenaNet said they wanted to inspire build diversity. I believe they have done the opposite with the changes they have made to Acrobatics.

R.I.P. Feline Grace

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Posted by: BIRDPUNCHER.8263

BIRDPUNCHER.8263

And then you realize Guarded Intention had the resistance boon removed…….

I’m not able to log on to check, but this is what I stumbled up on dulfy: http://dulfy.net/wp-content/uploads/2015/04/gw2-guarded-initiation.jpg

Was it changed since?

See attached.

Attachments:

~bird princess~

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Posted by: MakubeC.3026

MakubeC.3026

+100 toughness? on thief? hell yeah, still better than kittening guarded initiation

I would take Thick Skin over it due to the fact the 1st hit you receive has an extra 100 toughness to contend with…..where as Guarded Intention just fails from the beginning.

Try again

No need to try again, mathematically, thick skin is FAR FAR worse.

Damage = Weapon * power * skill coefficient / targets armor

Exo greatsword has a Weapon value of 1047. Assume a Warrior with 2000 power, and using Warrior Greatsword AutoAttack with a coeff of 0.7 is smacking the P/P/F Thief who somehow haxxed himself Thick Skin.

No Thick Skin = (1047 * 2000 * 0.7) / 1955 = 749 damage
180 Tgh Thick Skin = (1047 * 2000 * 0.7) / 2135 = 687 damage

Thick skin is on between 10905 and 9814 health. The warrior smacks you once. You take 687 and save yourself from 62 damage, down to 10218 health. Second hit, another 687, with 62 prevented, and down to 9531, so thick skin deactivates. You saved a grand total of 124 health, which is worth about 12 vitality, or roughly 1% of your total health pool, and Thick Skin was activate for roughly the first 1 to 1.5 seconds of the fight.

Compared to resistance for 5 seconds, which makes you immune to the effects of condi? Guarded Initiation is like a dream come true. Wanna trade?

Oh wow, those are some heavy numbers that’s for sure a good contender haha.
But GI just makes you invulnerable to slow, weakness and vulnerability while above 90% hp. So yeah…I’d still take Thick Skin.

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Posted by: babazhook.6805

babazhook.6805

Hold on a moment. That last line says “one condition removed”. Is this in addition to the three listed or just one of the three?

I am going to test.

EDIT Never mind it worse than i thought.

(edited by babazhook.6805)

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Posted by: MakubeC.3026

MakubeC.3026

Hold on a moment. That last line says “one condition removed”. Is this in addition to the three listed or just one of the three?

I am going to test.

EDIT Never mind it worse than i thought.

Haha, no m8. They can’t remove SLOW, VULNERABILITY and WEAKNESS all a once from the Teef! That would be game breaking m8. Just one for you.