Need Advice
I would go with warrior. It’s the best in everything right now.
Hi,
Thieves are generally not desired in Dungeons or Fractals because it requires a skilled /experienced player to perform as well as a mid-range / mediocre warrior. This is due to having a low health pool primarily imo.
I don’t solo much, but there is a thief Randomfightingfan here on the forums who has a youtube channel of him soloing a lot of content if you are interested in that.
http://www.youtube.com/channel/UC9DCl9Sns5bpluZsB1SdFiA
Upon going there it seems he is not going to make any new videos , but you will find many older ones that could give you some insight on the Solo Thief.
PvP thieves are in a fairly bad spot atm imo. We have the S/D build which is getting a nerf soon which is the primary build I see being used due to the high amount of evasion uptime. There are good sets like D/P however in the current condition meta it’s more difficult because low health pools means conditions have to be dealt with quickly or they will melt you down. I would also like to point out that stealth, a primarily thief ability is a bit of a handicap since all the pvp maps are the same format Conquest / Cap points & you can not cap points while in stealth. (Another reason the evade S/D thief is used more because it uses very limited to no stealth.
I main a thief and I find it the most enjoyable of all the classes. There is little room for error and you either learn to play better or just die a lot.
Thief has the highest DPS currently and will probably remain that way, however it’s at a cost of defense. The good news is after getting some experience you can negate this weakness mostly by a proper dodge / shadowstep to safety while preparing your next assault / recovering.
Also: If you want to roam or duel in WvW a lot the thief is one of the better classes for that.
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.