Need a little help from my Friends.
Sorry for the typos there… should read “Balanced stats across the board”
Maybe I should name my title WTF OWNED BLAH BLAH BLAH so the kiddies answer? Maybe coming here for feedback is a bad idea?
If you post your build and your gear setup I can help you.
I do not post on the forums at all… Sorry for the newbness how would I do that?
“Maybe I should name my title WTF OWNED BLAH BLAH BLAH so the kiddies answer? "
You don’t want that, you’ll get verbal diarrhea.
So, you’re asking what exactly? Why you’re not doing big numbers when you’re running a balanced build? Or are you asking something else?
Here is my two stupid cents: You make a build around playing evasively and play it well, you’ll live longer. You make a build around playing like an assassin (you hit hard and kill fast) and play it well you’ll kill more. As a glass cannon you can still get away but chances are you’ll prob die more as opposed to when you’re more survival built.
In the end when you get locked down and jumped by ten of them you’re dead anyway.
Like Mr. Miyagi said: "Walk on road, hm? Walk left side, safe. Walk right side, safe. Walk middle, sooner or later get squish just like grape. Here, karate, same thing. Either you karate do “yes” or karate do “no.” You karate do “guess so,” just like grape. Understand?"
You either make something that will make you live a while but do steady slow damage, or you make a glass build, kill fast, live short. Anything in the middle is mud.
Your quality of gear and your thought out build put together is only 50% of the battle the rest is how well you play with what you have.
There is a notion that if you have the right build, you can face roll and do good all the time. When you’re faced up against good players that never happens. You can follow the thousands of other thief’s builds and spec as glass to blow stuff up or you can keep going, struggle a while, mess up a bunch, challenge your self, and eventually you’ll find something that is perfect for you.
By that time you will have all the practice you need.
Hope this helps you Torren,
good luck, have fun!
-Madador
Thanks Mad, I was hopeing that I could find a middle of the road spec, however in PvE atm I find myself being able to take a few hits but I am always wanting more damage.
I have a warr as well and it seems like I can make a mistake in pve or pvp and still be fine, On a thief if I make a mistake I may or may not live.
So if the above is true “middle of the road” is no good in this game. I will need to relook at what I am doing. : (
As one follow up does anyone play D/D and P/P? Is there a good synergy with these 2 wep types together?
Like I said up top, I am not a runner and maybe I cant get over the old school dual wield style of play. I always lean towards my weps have to match. Prol a big mistake on my part.
Highly recommend you replace P/P w/ Shortbow. SB saves the class from being useless in zerg or aoe situations and makes up for the majority of the class’ shortcomings (wish it all wasn’t so tied to one weapon, though). You get easy constant access to aoe poison w/ heal debuff, aoe weakness w/ the poison cloud → cluster bomb combo, aoe burst w/ cluster bomb detonation spam, an combo evade+cripple w/ the #3 skill, an auto attack that naturally cleaves, and a way to close ground or help you escape w/ blinding arrow.
Its a good backup weapon for any melee setup like D/D and will serve you better at range in W3 than P/P ever could.
Flow, I totally agree I just wish I wasnt kittening myself with P/P and D/D together, but at the end of the day that seems to be the exact thing I am doing AND going middle of the road too in stats.