Need help with perma-stealth builds
Revealed is not the only counter to stealth. Daze or knock them to both interrupt or prevent Black Powder, which they need to enter stealth, and to proc Ancient Seeds, which can also prevent a Thief from entering stealth. Do this repeatedly until they flee or run out of abilities that can remove the immobilize.
Spike Barrage from Bristleback and Rapid Fire will also track and continue to hit someone after they’ve entered stealth as long as they’ve started when the Thief is visible. Using them together can quickly finish a Thief who has already taken a small amount of time.
If you wish to become more skilled at executing these maneuvers sooner rather than later, you should do duels with your friends in a custom sPvP game rather than play WvW. This is because you’ll get more practice in a smaller amount of time and be able to better focus on skills you feel are especially important to have.
(edited by rennlc.7346)
So he is stealthetd he is not doing any harm …. just leave him be …. Btw thiefs are great counter to pew pew rangers.
So he is stealthetd he is not doing any harm …. just leave him be …. Btw thiefs are great counter to pew pew rangers.
Perma-stealth Thieves are great countering almost anything. You can see in the video how 1 thief takes down 3 players in a moment and they can do nothing because there is no real counters to stealth/invisibility.
So he is stealthetd he is not doing any harm …. just leave him be …. Btw thiefs are great counter to pew pew rangers.
Perma-stealth Thieves are great countering almost anything. You can see in the video how 1 thief takes down 3 players in a moment and they can do nothing because there is no real counters to stealth/invisibility.
If you really think this is true (it’s not), then you should play a Thief yourself and see what players do against you. You’ll also see how stacking stealth diminishes the skills and initiative a Thief can use to fight players, and how limited Thief can be at winning fights without help (particularly against Druids). I think you think the grass is greener than it is.
(edited by rennlc.7346)
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If you really think this is true (it’s not), then you should play a Thief yourself and see what players do against you. You’ll also see how stacking stealth diminishes the skills and initiative a Thief can use to fight players, and how limited Thief can be at winning fights without help (particularly against Druids). I think you think the grass is greener than it is.
I don’t mean the thief is OP, actually i think the actual thief mechanics are fine and don’t need a nerf.
Only thing i’m asking is how to counter this kind of build, at least have one real chance to do it so in normal conditions, not like i have my glyph of empowerment, signet of the wild, Sick’em, entangle, RF and bristle ready to burst down the thief in the 6 seconds i have that thief revealed (that’s all my skillbar…)
A real way to have a chance to counter stealth, a mechanic for each profession so this is not a build you know you can not win against.
I don’t mean the thief is OP, actually i think the actual thief mechanics are fine and don’t need a nerf.
Only thing i’m asking is how to counter this kind of build, at least have one real chance to do it so in normal conditions, not like i have my glyph of empowerment, signet of the wild, Sick’em, entangle, RF and bristle ready to burst down the thief in the 6 seconds i have that thief revealed (that’s all my skillbar…)
A real way to have a chance to counter stealth, a mechanic for each profession so this is not a build you know you can not win against.
But as a druid you do have chances to counter stealth. Someone even took the time to list some of the counters for you in a previous reply. In fact, I’ll be happy to quote it for you:
Revealed is not the only counter to stealth. Daze or knock them to both interrupt or prevent Black Powder, which they need to enter stealth, and to proc Ancient Seeds, which can also prevent a Thief from entering stealth. Do this repeatedly until they flee or run out of abilities that can remove the immobilize.
Spike Barrage from Bristleback and Rapid Fire will also track and continue to hit someone after they’ve entered stealth as long as they’ve started when the Thief is visible. Using them together can quickly finish a Thief who has already taken a small amount of time.
If you wish to become more skilled at executing these maneuvers sooner rather than later, you should do duels with your friends in a custom sPvP game rather than play WvW. This is because you’ll get more practice in a smaller amount of time and be able to better focus on skills you feel are especially important to have.
Was there something confusing or not agreeable about his post I could attempt to clarify?
Also, here’s something every class can do to counter thief stealth: stand in black powder (little red circle). If he tries to combo in it to gain stealth, he reveals himself. BP is expensive too, deny him twice and he can’t attempt the combo again.
Also if you’re in WvW just carry a stealth trap with you. One minute of reveal if he even gets close to you. That’s about as hard a counter as you can get, and anyone can use it.
Why don’t you just soak the damage? Or try a block? Or a reveal? Or a stun? Or CC? Or just kitten out a bunch of traps? Or maybe just anticipate his strike window based on what kind of ability he used to gain stealth. You have optIons here. Remember that thief is the lowest survivability in the game and gets 70% of thier attacks nullified against Inluns and passive abilities.
Fergyson’s Crosswalk
WvW Roamer, lover, fighter, and reckless glass cannon
So you want every profession to have a hard counter against stealth while thieves are already in a pretty bad spot? Wow.
I suggest playing as a thief so you can experience how easily they can be countered.