Need some advice on condition build D/D
well, the points in critical strikes are not doing you a lick of good. the bleed on crit weapon sigil has an internal CD so you wont proc it enough to make it worth it against groups, and we have no bleed on crit trait for it to work together with against single targets. thieves don’t really need crit in a condition build, since we stack it so easily and have no trait synergy with it like warriors and necros, who can bleed with every crit and have the health pool to have high compatibility with rabid gear. we do better with carrion, we get the damage bonus from the gears power, and the primary stat is condition damage. on top of that it fills in our weak vitality. it does leave a toughness hole, and that plus our weakness to conditions means shadow arts is a great tree to invest in. with just 10 points you can cleanse conditions with every stealth. acrobatics is really just more survivability, and a little bit of mobility. the main thing is 15 points in gives you the extra dodge rolls, which you can use while regening initiative after a few uses of DB. the 1200 range steal is better for burst builds, since you can DB then steal to get an extra DB per full initiative bar. bountiful theft or thrill of the crime would likely do more good. as for your points into DA, every 10 points gives an extra DB tick, but between runes and an agony sigil you will have enough. even more so if you use pizza. it just doesn’t do much for a non power or venom build.
another trick the acrobatics tree can give is might on dodge with might on dodge food, meaning you can stack your bleeds then dodge roll spam. with signet of agility you can get some nice might stacks to make your bleeds hit harder.
Gungnir Aurus – 80 Guardian
[AUX] Isle of Janthir
if u want condition build thief.. wild bill’s P/D and D/D wud be perfect for you! http://www.youtube.com/watch?v=NmyLuxTtqIQ