Needed Venom Improvements

Needed Venom Improvements

in Thief

Posted by: Justine.6351

Justine.6351

Suggesting changes to a few traits to make venoms better,

Last Refuge: when you enter downed state, activate all instant cast venoms. Each venom charge now affects all targets struck with a single aoe attack.

Leeching Venoms: Venoms steal life and cause 5% damage and heal for 5% life. Venom recharges reduced by 10% and an additional 5% per ally affected. Increases number of allies affected by Venoms to 10.

Cloaked in Shadow: Venoms radius increased to 1200 radius and now grant stealth and super speed for 3 seconds. Venoms convert 1 condition into 1 boon and grants 1 stability for 5 seconds to all affected allies.