New Celestial Gear
Celestial sucks. I am never going to use it unless I am bored.
well, for a zerker thief, healing and condition dmg are quite useless, you die before you even finish to cast or to press the healing button, and poor heal scaling
and the 50 extra poison damage is nothing compared to 5k+ HS 100% of the time (100% crit chance ftw and 100+ crit dmg)
not to mention the 2 crit dmg you loose via the celestial gear, the loss in power and precision, and toughness was never really good for thief due to aggro magnet and poor damage mitigation via armor
thief doesn’t benefit much from hybrid builds because of the weapon skills
the cluster bomb (and maybe sneak attack/vital shot – p/d trolls) are the winner here,
but the rest of them… no…just no
the scaling direct damage/condition should be 1:1, LDB is way off…
right now i think i am doing more damage than a full party of 5 bunkers
i have enough x-perience not to die/be downed often in cof p1
however, it’s a good change…. but more good for the other classes
yours,
a noob zerker thief
(edited by DanH.5879)