I simply cannot believe what Anet decided on us getting for the animations for this specialization after how long its been, they are literally all recycled with the exception of vault. skills 1-4 are just unbearably lackluster to the point where i may leave the game due to disappointment. I was so excited for this class and had so much faith in anet with its seemingly endless possibilities in detailing skills and classes to prevail in making this the coolest martial arts class ever made…but boy was i wrong. Some of you may think thats a bad reason to leave the game.. but to me and many others, aesthetics extremely important in this game (hence the gem store being a huge source of their income) and when I am playing a martial arts class, i want to actually see that my character is skilled at what he does and not just swinging the nearest tree branch he finds. I just had such high expectations, and with good reason with how awesome animations were to me on release.. but recycling the same stuff i have stared at for three years just seems like the biggest slap in the face ever..especially on a class with no flashy spell effects such as the daredevil. I am not asking for spell effects..but for gods sake make our body movement look martial artist relative so that when i am using these moves it still looks cool and not like an unskilled man slapping the floor with a pretend shovel (skill 4) or a sped up hammer auto attack animation fused with with a sped up backward dodge (skill3) Not to mention, all the skills seem to lack that feeling of a forcful impact when hitting an enemy maybe due to lack of sound effects or something..but they feel like slaps on the wrist not getting bludgeoned with a massive staff…I am going to link this guys idea for how all the staff skills should look that I found while reading in the daredevil thread because he hit it on the money for how i pictured these skills. Please consider making it a point to give this post attention if you want change before release, and please Anet read and tend to this issue please
Below is the post from the guy I agreed with.
From: kisagari.7413
“Already posted this in a reddit thread (https://www.reddit.com/r/Guildwars2/comments/3jn2m4/daredevil_elite_specialization_beta_thread/)
I’m mostly fine with the Daredevil. I just don’t like the recycled staff anims; they don’t suit (I’ll be using this video for references on what I thought they’d look like and use timestamp urls for specific moves: https://www.youtube.com/watch?v=7mJ3mRlE7dw)
Punishing Strikes (staff 1, 3rd chain) : Expected this – https://youtu.be/7mJ3mRlE7dw?t=274
Weakening Charge: Eh, it’s alright
Dust Strike: Expected this – https://youtu.be/7mJ3mRlE7dw?t=110
Debilitating Arc: Expected the first strike of this, followed by a dodge roll – https://youtu.be/7mJ3mRlE7dw?t=138
Vault: Mostly fine, just feels a bit clunky at the end.”
(edited by Arctarius.2649)