New Thief nerfs... Not so Bad!
The SR nerf wasn’t the worst thing in the world, but I do think it was unnecessary and non-beneficial. I think that ANet failed to realize that infinite range SR isn’t the same thing as an infinite range Shadowstep, which, to me, is the root of the problem. Also, I find another buggy teleport skill unnecessary, given that we already have STrap. the skill is still pretty good in average situations, but I do think that ANet added some very unnecessary problems with this patch.
Stop making replies to SR, you D/D thieves.
What makes it bad is how many hours of gameplay sword Thieves will get to spend stuck in walls.
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.