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Posted by: Khazik.8052

Khazik.8052

I’m just gonna leave this here….

https://youtu.be/364N7-VAdlo

“No valid path to target” – Thief life (Dragonbrand)

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Posted by: Sweetmate.5903

Sweetmate.5903

Seems very balanced and thoroughly tested.

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Posted by: Zero Day.2594

Zero Day.2594

While it is a montage video…

Makes me sad inside just a bit.

O well. There are tons of games out there.

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Posted by: Slowmelt.8547

Slowmelt.8547

High health pool, heavy armor, and all that damage.

NERF THIEF THEY ALMOST DID DAMAGE TO A WARRIOR ONCE

This kind of thing makes me really salty

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Posted by: Doggie.3184

Doggie.3184

Reminds me of Aion when they gave Sorcs, a class that already 1hit killed people, the ability to crit and do 4x a person’s max HP bar instead of 2×. Why buff something from instakill to instaoverkill?

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Sagat.3285

Sagat.3285

That’s the only reason a warrior would ever pick a rifle what bothers me is the lack of specific animation. I believe it ‘kittenting twice instead of the intended one I don’t know why but I haven’t see that in PvP yet. Bugged but it does look more fun than what I have seen from DD so far.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Vornollo.5182

Vornollo.5182

Well… we can try to dodge that not one, not two, but THREE! Times now.
Yay.

[PUSH] Constant Pressure

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Posted by: Coldtart.4785

Coldtart.4785

Gunflame hitting twice is obviously a bug so it’ll definitely be nerfed. That said, taking 9k damage from a non crit is pretty eyebrow-raising.

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Posted by: MrForz.1953

MrForz.1953

I wonder. What part of this Warrior is derivated from Thief?

Disgruntled Charr Engineer and Thief – Jade Quarry.

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Posted by: Strategist.6132

Strategist.6132

It’s probably a full burst build, but the damage is still a bit too much over the top if you ask me..:P

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Posted by: rogerwilko.6895

rogerwilko.6895

the damage is still a bit too much over the top

only a bit

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Posted by: Jana.6831

Jana.6831

I wonder. What part of this Warrior is derivated from Thief?

The player, I guess

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Posted by: Khazik.8052

Khazik.8052

I wonder. What part of this Warrior is derivated from Thief?

I always thought the Thief’s role in a group is to finish off the weak links, or to ‘assassinate’ certain key targets, using stealth to get in close in order to do so. This guy does just that without the use of stealth. Edit from 1200-1500 range as well…

Sure the ability is bugged to hit twice rather once as it should, the damage is still pretty high IMO, and it’s on what, 6s recharge? Less?

“No valid path to target” – Thief life (Dragonbrand)

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Posted by: Zero Day.2594

Zero Day.2594

I wonder. What part of this Warrior is derivated from Thief?

I always thought the Thief’s role in a group is to finish off the weak links, or to ‘assassinate’ certain key targets, using stealth to get in close in order to do so. This guy does just that without the use of stealth. Edit from 1200-1500 range as well…

Sure the ability is bugged to hit twice rather once as it should, the damage is still pretty high IMO, and it’s on what, 6s recharge? Less?

From what I’ve noticed in the video, it’s like every ~20 seconds he can do that, since he has to pop a signet to get max adrenaline.

But yeah, I thought we were assassins….

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Posted by: Jana.6831

Jana.6831

From what I’ve noticed in the video, it’s like every ~20 seconds he can do that, since he has to pop a signet to get max adrenaline.

But yeah, I thought we were assassins….

Don’t know too much about warriors but his healing refills his adrenaline as well, so it’s 25 second for that skill and that signet he activates and I have no idea about the traits, pretty sure there are some which let you regain your adrenaline more quickly.